<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-1750018523687811300</id><updated>2011-11-05T22:17:44.440+01:00</updated><category term='War in maps'/><category term='American Civil War'/><category term='napoleon'/><category term='acw-weekly'/><category term='Art and War'/><category term='reviews'/><category term='AAR'/><category term='board-games'/><category term='Blast from the Past'/><category term='paradox'/><category term='books'/><category term='naval history'/><category term='x-com'/><category term='mount'/><category term='Armchair General'/><category term='games'/><category term='joachim murat'/><category term='WWII'/><category term='Confederate'/><category term='tanks'/><category term='keelhauling'/><category term='gaming'/><category term='Computer Wargames'/><category term='library'/><category term='Bonaparte'/><category term='ufo'/><category term='warfare'/><category term='Nafziger'/><category term='Historical Articles'/><category term='Book Reviews'/><category term='punishment'/><category term='battle'/><category term='militairy'/><category term='what if'/><category term='Words of War'/><category term='cavalry'/><category term='Interviews'/><category term='history'/><category term='Union'/><category term='taleworlds'/><category term='Gettysburg'/><category term='pacifist'/><category term='Game Reviews'/><category term='Fascinating Facts'/><title type='text'>The Art of Armchair Warfare</title><subtitle type='html'>Reviews of Books and Wargames, interesting facts and other articles related to Warfare throughout history.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>27</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-7008328011337399102</id><published>2011-10-18T14:12:00.017+02:00</published><updated>2011-10-18T14:21:16.498+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Words of War'/><category scheme='http://www.blogger.com/atom/ns#' term='militairy'/><category scheme='http://www.blogger.com/atom/ns#' term='WWII'/><category scheme='http://www.blogger.com/atom/ns#' term='Historical Articles'/><category scheme='http://www.blogger.com/atom/ns#' term='Fascinating Facts'/><category scheme='http://www.blogger.com/atom/ns#' term='War in maps'/><category scheme='http://www.blogger.com/atom/ns#' term='Armchair General'/><category scheme='http://www.blogger.com/atom/ns#' term='warfare'/><title type='text'>Ginkel Heath – Propaganda and Reality in MARKET-GARDEN</title><content type='html'>&lt;div style="text-align: justify;"&gt;It has been very quite from this side over the last six months. Mainly due to loads and loads of work I haven´t had the time to write anything. There´s however, one article which was published some time ago on &lt;a href="http://www.armchairgeneral.com/ginkel-heath-propaganda-and-reality-in-market-garden.htm"&gt;Armchairgeneral.com&lt;/a&gt; and which I didn´t re-post here.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: #990000; font-family: Arial, 'Times New Roman', 'Times serif';"&gt;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 4px; -webkit-border-vertical-spacing: 4px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: 20px; line-height: 25px;"&gt;Ginkel Heath – Propaganda and Reality in MARKET-GARDEN&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 4px; -webkit-border-vertical-spacing: 4px; font-family: Arial, 'Times New Roman', 'Times serif';"&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="display: inline !important;"&gt;&lt;span class="Apple-style-span" style="color: #990000;"&gt;&lt;span class="Apple-style-span" style="font-size: 20px; line-height: 25px;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;i style="color: #363636; line-height: 23px;"&gt;During the afternoon of September 18th, 1944—day two of Operation Market-Garden, the Allied airborne attempt to seize bridges at Arnhem, Holland—a cameraman of Propaganda Kompanie Benchter runs for cover in the woods adjoining SS-Captain Helle’s battalion headquarters. From his position, overlooking Ginkel Heath—Drop-Zone Y for the incoming Allied paratroopers—he films the hotly contested landing of the British 4th Parachute Brigade.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;div style="-webkit-border-horizontal-spacing: 4px; -webkit-border-vertical-spacing: 4px; line-height: 23px;"&gt;&lt;span class="Apple-style-span" style="color: #363636; font-family: Arial, 'Times New Roman', 'Times serif';"&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="color: #363636; font-family: Arial, 'Times New Roman', 'Times serif';"&gt;That unexpected air-landing and a perfectly timed counterattack by the 7th Kings Own Scottish Borderers during the engagement proved a serious setback to the German effort to destroy the Allies’ attempt to establish a bridgehead north of the Rhine Rive. This, however, is not what the German propaganda department wanted Herrenvolk on the homefront to believe&lt;i&gt; …&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-size: 14px; font-weight: normal; text-align: justify;"&gt;&lt;b&gt;Propaganda&lt;/b&gt;&lt;br /&gt;The German Propaganda department used images shot by the aforementioned cameraman quite extensively in their&amp;nbsp;&lt;a href="http://www.youtube.com/watch?v=52bW6Wn1rrg&amp;amp;feature=player_embedded%20%3EDie%20Deutsche%20Wochenschau" style="color: #023294; font: normal normal normal 1em/1.2em Arial, 'Times New Roman', 'Times serif' !important; text-decoration: underline;" target="_blank"&gt;weekly newsreel&lt;/a&gt;&amp;nbsp;from the front,&amp;nbsp;&lt;i&gt;Die Deutsche Wochenschau&lt;/i&gt;.&lt;/div&gt;&lt;div style="font-size: 14px; font-weight: normal; text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; font-size: 14px; font-weight: normal; text-align: center;"&gt;&lt;object class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://0.gvt0.com/vi/52bW6Wn1rrg/0.jpg" height="266" width="320"&gt;&lt;param name="movie" value="http://www.youtube.com/v/52bW6Wn1rrg&amp;fs=1&amp;source=uds" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;embed width="320" height="266"  src="http://www.youtube.com/v/52bW6Wn1rrg&amp;fs=1&amp;source=uds" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div style="font-size: 14px; font-weight: normal; text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-size: 14px; font-weight: normal; text-align: justify;"&gt;It is interesting to see how events around the cameraman unfold, and how the images he shot were used to create a fictional interpretation of the Arnhem battle. The scenes in this particular newsreel were very rare this late in the war: German units in action, Allied planes burning and crash-landing, and paratroopers descending amidst German tracers and bursts of shrapnel.&lt;/div&gt;&lt;div style="font-size: 14px; text-align: justify;"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://home.tiscali.nl/sudliban/Market-Garden_-_Landings.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="254" src="http://home.tiscali.nl/sudliban/Market-Garden_-_Landings.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;These may have been the first pictures of success that could be used by the German propaganda department following the disaster in Normandy and the headlong retreat to the border of the Reich. It’s no surprise, therefore, this footage was fully exploited in order to keep up the sagging German morale. A narrator described the hotly contested Allied landings in the Arnhem region by saying, “hundreds of paratroopers are killed before they reach the ground” and “thousands have been killed near the landing zones.” This interpretation of events is, however, in stark contrast with what really happened at Ginkel Heath.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;History&lt;/b&gt;&lt;/div&gt;&lt;div style="font-size: 14px; text-align: justify;"&gt;So, what do we really see in this newsreel?&lt;/div&gt;&lt;div style="font-size: 14px; font-weight: normal; text-align: justify;"&gt;First of all, what we witness are not the initial landings on September 17th but those of the second wave on the 18th. The drop-zone (DZ) was under direct fire, but the Germans did not control the entire perimeter as suggested by the narrator. Brigadier John W. Hackett’s 4th Parachute Brigade, numbering 2.000, jumped into a hail of fire and suffered considerable casualties, but again, not as crippling as suggested. Neither was the battle for Ginkel Heath a victory for the Germans; it was in fact, almost a disaster. In short, everything about the narrator’s story is wrong.&lt;/div&gt;&lt;div style="font-size: 14px; font-weight: normal; text-align: justify;"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-LhHE4vV9y9A/TJ0U0ctpe3I/AAAAAAAAOv4/-MLKoQerEn0/arnhem-battle-map.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="222" src="http://2.bp.blogspot.com/-LhHE4vV9y9A/TJ0U0ctpe3I/AAAAAAAAOv4/-MLKoQerEn0/arnhem-battle-map.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;After the initial landings in the afternoon of September 17th a division- sized&amp;nbsp;&lt;i&gt;Kampfgruppen&lt;/i&gt;, Division von Tettau, was scraped together from the units stationed west of Arnhem. Their mission was to contain the threat and close the drop zones (DZs) and landing zones (LZs). At dawn the next day six battalions—SS-guard, SS-training, Luftwaffe, Kreigsmarine and Wehrmacht units—advanced from Wageningen in the direction of Oosterbeek and Arnhem beyond. After initial failure, the DZ at Ginkel Heath was re-captured and those to the south threatened, with the British troops pushed back over a five-mile front. By early afternoon most of Ginkel Heath, rather flat and completely open terrain surrounded by woods to the south and west, had been cleared.&amp;nbsp;&lt;i&gt;SS-Wachbattalion III Nordwest&lt;/i&gt;, commanded by SS-Captain Helle, formed up to chase the 7th Kings Own Scottish Borderers (7 KOSB) from the eastern treeline and their last foothold on the heath. In the midst of these preparations, at 1500 hours, a buzzing sound filled the sky: the aerial armada bringing in the second wave of Major General Robert Urquhart’s 1st Airborne Division was approaching. This was the signal the British on the ground had been waiting for. As the German cameraman ran and Helle’s&amp;nbsp;&lt;i&gt;Nordwest&lt;/i&gt;SS-battalion watched in awe, the 7 KOSB attacked to sweep clean Drop-Zone Y just prior to the landing.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="" style="clear: both; font-size: 14px; text-align: justify;"&gt;&lt;i&gt;SS-Wachbattalion III Nordwest was&lt;/i&gt;&amp;nbsp;a small unit of six guard companies and one heavy-weapons platoon, 400–600 strong. It had been formed in 1942 to guard the concentration camps spread throughout Holland and was composed of collaborating Dutch volunteers wishing to avoid the&amp;nbsp;&lt;i&gt;Arbeiteinsatz&lt;/i&gt;&amp;nbsp;(forced labor), along with Ukrainians and recuperating German wounded. Even by the low standards of the garrison of Holland, the members of the battalion were physically unfit and lacked the training, equipment and morale necessary for front-line duty. Nevertheless, on the 17th, they had been close to the drop-zones west of Arnhem and thus formed a part of Division von Tettau. Their initial actions showed their lack of training as they attacked down a road in column, suffering heavy casualties. A subsequent concerted attack with neighboring units in the early afternoon had more success and swept the 7 KOSB from Ginkel Heath, though suffering heavy casualties yet again. It was these six bloodied companies that now found themselves seriously outnumbered and assailed from the front and from the sky.&lt;/div&gt;&lt;div style="font-weight: normal; text-align: justify;"&gt;&lt;/div&gt;&lt;div style="font-weight: normal; text-align: justify;"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.armchairgeneral.com/wordpress/wp-content/image/2011/Special%20Items/ginkelheath/ginkel-map2-1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://www.armchairgeneral.com/wordpress/wp-content/image/2011/Special%20Items/ginkelheath/ginkel-map2-1.jpg" width="310" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-size: 14px;"&gt;&lt;a href="http://www.armchairgeneral.com/wordpress/wp-content/image/2011/Special%20Items/ginkelheath/ginkel-map2-1.jpg"&gt;Click here for fullsize Map&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;b&gt;Victory turns into Defeat&lt;/b&gt;&lt;br /&gt;As the&amp;nbsp;&lt;i&gt;Propaganda Kompanies&lt;/i&gt;‘ cameraman was filming the action&amp;nbsp;&lt;i&gt;Batallion Nordwest&lt;/i&gt;&amp;nbsp;fell apart. Most companies fled right away. Only two companies (3rd and 4th) and&amp;nbsp;&lt;i&gt;Hauptscharfuhrer&lt;/i&gt;&amp;nbsp;(Sergeant-major) Einenkel’s heavy-weapons platoon formed “hedgehogs” and something of a coherent, all-round defense. SS-&lt;i&gt;Sturmbannfuhrer&lt;/i&gt;&amp;nbsp;(Major) Paul A. Helle panicked, ran out the back door of his headquarters and fled northwards. Many of his troops did the same and fled or surrendered even before the last of the paratroopers had landed on the heath. The cameraman had a good view of the Dakota transport planes overhead, some of which had been hit by flak, and the subsequent descent of the paratroopers. Even though it was not as murderous as&amp;nbsp;&lt;i&gt;Die Deutsche Wochenschau&lt;/i&gt;&amp;nbsp;wished those watching its newsreel to believe, for the paratroopers it still must have been hell to descend into the small-arms fire of 3rd and 4th company intermixed with 20mm flak and mortar and machine-gun fire from the heavy-weapons platoon.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;/div&gt;&lt;div style="font-weight: normal; text-align: justify;"&gt;&lt;a href="http://www.armchairgeneral.com/wordpress/wp-content/image/2011/Special%20Items/ginkelheath/2006-memorial-drop-crpd.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="176" src="http://www.armchairgeneral.com/wordpress/wp-content/image/2011/Special%20Items/ginkelheath/2006-memorial-drop-crpd.jpg" width="400" /&gt;&lt;/a&gt;Leonard Derek Moss, 4th Parachute Brigade, remembered his jump into this cauldron of fire:&amp;nbsp;&lt;i&gt;Bullets whizzed past from the ground and anti-aircraft shells continued to explode all around. The ground was rushing upwards quickly. 400 feet … It was chaos below. Men ran all over the place avoiding enemy fire. Mortar shells exploded throwing up clouds of smoke and dirt while fires burned out of control … Paratroopers were landing all around. It was chaos as heavy machine gun fire raked the area from concealed German positions in the woods. Men were being hit, wounded, killed. Gunfire exploded nearby, ripping into the ground, throwing up puffs of dirt. The air was alive with flying lead.&lt;/i&gt;&lt;/div&gt;&lt;div style="font-weight: normal; text-align: justify;"&gt;Trying to fight off attacks from all sides, the remnants of&amp;nbsp;&lt;i&gt;Nordwest&lt;/i&gt;‘s 3rd and 4th company and Einekel’s platoon gave up their position and attempted a haphazard fighting withdrawal to the north. The cameraman must have joined them after he had shot several minutes of footage—showing much more courage then most soldiers of&amp;nbsp;&lt;i&gt;SS-Battalion Nordwest&lt;/i&gt;&amp;nbsp;had shown. He managed to capture unique material, and a full minute of his footage was used in that week’s&amp;nbsp;&lt;i&gt;Wochenschau&lt;/i&gt;&amp;nbsp;to show those at home images of German soldiers fighting valorously, tenaciously—and victoriously, something far from the reality of what was actually happening during the time the cameraman was filming.&lt;/div&gt;&lt;div style="font-weight: normal; text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-weight: normal; text-align: justify;"&gt;&lt;b&gt;The Aftermath&lt;/b&gt;&lt;/div&gt;&lt;div style="font-weight: normal; text-align: justify;"&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;It was all over in a matter of minutes. Had the 7th KOSB not counterattacked as the second wave of paratroopers arrived, the German propaganda might well have been right. General Hackett thanked the 7 KOSB “for getting the paratroopers such a good landing.” Still, during the landing, the 4th Parachute brigade lost over 200 soldiers, 10% of its strength.&amp;nbsp;The 7 KOSB and 4th Parachute Brigade never reached their intended target, the Arnhem bridges, and were pushed back into the Oosterbeek perimeter along with most of the 1st British Airborne Division. Relief would come too late and most of them had to surrender.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;i&gt;SS-Wachbatallion Nordwest&lt;/i&gt;&amp;nbsp;had ceased to be an effective unit, losing over half its number, either killed, wounded or taken prisoner. Helle’s adjutant: SS-&lt;i&gt;Untersturmführer&lt;/i&gt;&amp;nbsp;Albert Naumann, gathered what was left. Incorporated into an experienced SS-regiment, the battalion suffered heavy casualties yet again on the 22nd and was subsequently withdrawn from combat.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;The battle for Ginkel Heath had only been a side note to the much larger spectacle at Oosterbeek and Arnhem, but a minute of historic footage remains to remind us of this bloody fight—which was not what the German propaganda purported it to be.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;i&gt;Click here to view a BBC&amp;nbsp;&lt;a href="http://www.bbc.co.uk/history/worldwars/wwtwo/launch_ani_arnhem.shtml" style="color: #023294; font: normal normal normal 1em/1.2em Arial, 'Times New Roman', 'Times serif' !important; text-decoration: underline;" target="_blank"&gt;animated map of the battle for Arnhem&lt;/a&gt;.&lt;/i&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-7008328011337399102?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/7008328011337399102/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2011/10/ginkel-heath-propaganda-and-reality-in.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/7008328011337399102'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/7008328011337399102'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2011/10/ginkel-heath-propaganda-and-reality-in.html' title='Ginkel Heath – Propaganda and Reality in MARKET-GARDEN'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-LhHE4vV9y9A/TJ0U0ctpe3I/AAAAAAAAOv4/-MLKoQerEn0/s72-c/arnhem-battle-map.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-966145731823850702</id><published>2011-01-30T17:21:00.012+01:00</published><updated>2011-01-30T17:28:04.169+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='board-games'/><category scheme='http://www.blogger.com/atom/ns#' term='WWII'/><category scheme='http://www.blogger.com/atom/ns#' term='Historical Articles'/><category scheme='http://www.blogger.com/atom/ns#' term='Fascinating Facts'/><category scheme='http://www.blogger.com/atom/ns#' term='War in maps'/><category scheme='http://www.blogger.com/atom/ns#' term='what if'/><category scheme='http://www.blogger.com/atom/ns#' term='gaming'/><title type='text'>1942, Invasion-Malta Board game</title><content type='html'>&lt;i&gt;Last week I found an unexpected copy of the &lt;a href="https://strategyandtacticspress.com/"&gt;World at War magazine&lt;/a&gt; in my postbox. Now I don't mind getting magazines for free so I quickly scanned through the contents of this WWII-themed magazine and my interest was soon caught by an article about the Axis Invasion of Malta, 1942; an invasion which never took place. “The war in Europe might've been much different had the Axis 'pulled the trigger' on their detailed plan to conquer Malta.”&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_ZNKkeiOrZCc/TUWPZnOzuuI/AAAAAAAAARI/TIxzIjwbfYM/s1600/WaW_16.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/_ZNKkeiOrZCc/TUWPZnOzuuI/AAAAAAAAARI/TIxzIjwbfYM/s200/WaW_16.jpg" width="154" /&gt;&lt;/a&gt;Not only was the detailed article an interesting read, it made me think of the possibilities of transforming this very interesting 'what-if' scenario into a board game. Using the British august '42 situation on Malta and the Axis plans for Operation C3, as the plan was named by the Italian high-command, it is possible to form a surprisingly interesting scenario. What would have happened if the Axis had actually pulled the trigger? Well, give it a try!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Axis forces:&lt;/b&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;5 Italian infantry divisions (sea-borne)&lt;/li&gt;&lt;li&gt;80 artillery pieces (sea-borne)&lt;/li&gt;&lt;li&gt;A few dozen Italian assault-guns (sea-borne)&lt;/li&gt;&lt;li&gt;An Italian assault-swim battalion (sea-borne)&lt;/li&gt;&lt;li&gt;An Italian Marine regiment (sea-borne)&lt;/li&gt;&lt;li&gt;2 Italian para-regiments (sea-borne)&lt;/li&gt;&lt;li&gt;3 German Flieger regiments (air-borne)&lt;/li&gt;&lt;li&gt;2 German Panzer companies (sea-borne)&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;British forces:&amp;nbsp;&lt;/b&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;14 infantry battalions&lt;/li&gt;&lt;li&gt;11 tanks&amp;nbsp;&lt;/li&gt;&lt;li&gt;2 artillery regiments&lt;/li&gt;&lt;/ul&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;b&gt;The 'what-if'&lt;/b&gt;&lt;br /&gt;From 1:00pm on the night of august 15th 1942 the first of two Italian regiments of paratroopers would descend from the sky, soon three German regiments would follow and attempt to set up a perimeter before their seaborne comrades would come ashore. They did not know what to expect when they landed, in fact had the original plan been carried out they had landed on top of the British reserve-brigade. But will the British player position his reserve-brigade on the same spot and where will the Axis player land his airborne-troops.&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_ZNKkeiOrZCc/TUWPO9tAIvI/AAAAAAAAARE/pauzlwVZuUA/s1600/Airborne.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="248" src="http://3.bp.blogspot.com/_ZNKkeiOrZCc/TUWPO9tAIvI/AAAAAAAAARE/pauzlwVZuUA/s320/Airborne.jpg" width="320" /&gt;&lt;/a&gt;The same might take place on the “beaches” if Axis intel fails as it historically did. If an Italian division comes ashore directly in front of Fort Campbell on the northern shore of Malta it will be slaughtered.&lt;br /&gt;&lt;br /&gt;Axis intelligence on the British troops defending Malta and its position were not very accurate. Thus gathering intelligence on the British strength and disposition can be an interesting addition to the game. Will your paratroopers land on top of a British brigade and be shattered?&lt;br /&gt;&lt;br /&gt;&lt;b&gt;But will it be an interesting board game to play?&amp;nbsp;&lt;/b&gt;&lt;br /&gt;As the invasion never took place and so neither of the players is 'in the knows' about what the other will do. As neither side held a decided advantage and there were many aspects which could lead to failure or disaster for either side the game can hang in the balance for quite a long period. The initial invasion might be successful, resulting in a strong bridgehead for the Axis player &amp;nbsp;but if the Italian navy lives up to its reputation, and scampers after taking a beating, and fails to resupply the ground-forces it might all go awry just as well. Just as well the game might be decided early on for either side by a stroke of luck.&lt;br /&gt;&lt;br /&gt;The Royal Navy was not lord and master on the Mediterranean sea, as they would be from '43 onwards, yet. Both players have to decide how to use their naval assets, the Axis has to deter the Royal Navy, stationed in Alexandria, from interfere but will need to support the landings as well.&lt;br /&gt;The British fleet, although much weaker then their Italian counterpart, had two decided advantages, supply and morale. The Italians had to ration fuel and would thus be unable to use their capital-ships much more then a few days, choices will have to be made. Another fragile asset for the Axis player will be the morale of the Italian navy; a series of defeats and their fleet will withdraw to the safety of its harbours.&lt;br /&gt;&lt;br /&gt;Malta is a very rugged little island. Landing 100.000+ troops on its rocky shores, as Operation C3 called for, would have been a hazardous and possibly disastrous undertaking. Let alone bringing ashore the German panzers and Italian self-propelled artillery necessary to bring the invasion to a successful end.&lt;br /&gt;Which brings us to another difficult problem for the Axis player: supply. Not only fuel, food and ammunition but water will be in short supply from D-day +1.&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_ZNKkeiOrZCc/TUWOVKl52oI/AAAAAAAAAQ8/seOHklpMHMs/s1600/Malta+map+hex.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/_ZNKkeiOrZCc/TUWOVKl52oI/AAAAAAAAAQ8/seOHklpMHMs/s400/Malta+map+hex.jpg" width="350" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;The different aspects and phases of a Malta Invasion board game:&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;August 13, 14, 15 Axis intelligence gathering of British troop disposition&amp;nbsp;&lt;/li&gt;&lt;li&gt;August 13, 14, 15 British intelligence gathering of Axis intentions&lt;/li&gt;&lt;li&gt;August 13th British-player troop disposition&lt;/li&gt;&lt;li&gt;August 15th Axis-player chooses landing beaches&lt;/li&gt;&lt;li&gt;August 14 to August 30, Naval Warfare&lt;/li&gt;&lt;li&gt;August 15th the battle commences&lt;br /&gt;&lt;/li&gt;&lt;li&gt;An Italian Navy morale chart&lt;/li&gt;&lt;li&gt;Surprise factors for the Axis side&lt;/li&gt;&lt;li&gt;Terrain factors because of the rugged terrain&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;The question: make or not to make?&lt;/b&gt;&lt;br /&gt;A bit of research turns up &lt;i&gt;Invasion of Malta: 1942&lt;/i&gt;, a small bonus game to Avalon Hill's 1977-title &amp;nbsp;&lt;i&gt;Air Assault On Crete&lt;/i&gt;. It seems however, detail is lacking (Fort Campbell is not on the map) as are many of the important side-aspects of Operation C3. This and the fact it would be hard to find necessitate a new Invasion-Malta board game; I would love to play it for sure.&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_ZNKkeiOrZCc/TUWPgPav_2I/AAAAAAAAARM/7i3pqWkGEBQ/s1600/pic509874_md.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="217" src="http://4.bp.blogspot.com/_ZNKkeiOrZCc/TUWPgPav_2I/AAAAAAAAARM/7i3pqWkGEBQ/s320/pic509874_md.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Avalon Hill's &lt;i&gt;Invasion of Malta: 1942&lt;/i&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-966145731823850702?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/966145731823850702/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2011/01/1942-invasion-malta-board-game.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/966145731823850702'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/966145731823850702'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2011/01/1942-invasion-malta-board-game.html' title='1942, Invasion-Malta Board game'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_ZNKkeiOrZCc/TUWPZnOzuuI/AAAAAAAAARI/TIxzIjwbfYM/s72-c/WaW_16.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-4109532025760729838</id><published>2011-01-30T12:31:00.005+01:00</published><updated>2011-01-30T12:34:00.901+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='militairy'/><category scheme='http://www.blogger.com/atom/ns#' term='American Civil War'/><category scheme='http://www.blogger.com/atom/ns#' term='library'/><category scheme='http://www.blogger.com/atom/ns#' term='books'/><category scheme='http://www.blogger.com/atom/ns#' term='Confederate'/><category scheme='http://www.blogger.com/atom/ns#' term='Book Reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='warfare'/><title type='text'>John Bell Hood and the Struggle for Atlanta</title><content type='html'>&lt;a href="http://img.infibeam.com/img/e727b9d4/172/1/9781886661172.jpg?hei=200&amp;amp;wid=160&amp;amp;op_sharpen=1" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://img.infibeam.com/img/e727b9d4/172/1/9781886661172.jpg?hei=200&amp;amp;wid=160&amp;amp;op_sharpen=1" /&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="color: #181818; font-family: georgia, serif; font-size: 14px; line-height: 18px;"&gt;This book might be a nice little read if you just visited the Atlanta battlefields and want to know a litte more about them, just a little that is.&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #181818; font-family: georgia, serif; font-size: 14px; line-height: 18px;"&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: black; font-family: 'Times New Roman'; font-size: small; line-height: normal;"&gt;&lt;span class="Apple-style-span" style="color: #181818; font-family: georgia, serif; font-size: 14px; line-height: 18px;"&gt;However, there's not much on Hood's fascinating character and why he made the descisions he made and fought the battles he fought to be found in this book. This makes me advice someone who wants to know more about Hood to read a full biography of the man, even if you want to know more about the Atlanta campaign as there's not a whole lot about these battles in this book either.&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: black; font-family: 'Times New Roman'; font-size: small; line-height: normal;"&gt;&lt;span class="Apple-style-span" style="color: #181818; font-family: georgia, serif; font-size: 14px; line-height: 18px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: #181818; font-family: georgia, serif; font-size: 14px; line-height: 18px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #181818; font-family: georgia, serif; font-size: 14px; line-height: 18px;"&gt;After just a hundred pages there are 50 pages of OOB which might be in other books but are of no use in this, they just fill blank space. Almost a third of the hundred pages of the text on Hood and Atlanta is taken up by short biographies of the generals who took part in the battles, I guess there are more then thirty of these one page biographies. What is left is not much actually.&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #181818; font-family: georgia, serif; font-size: 14px; line-height: 18px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #181818; font-family: georgia, serif; font-size: 14px; line-height: 18px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: #181818; font-family: georgia, serif; font-size: 14px; line-height: 18px;"&gt;If you would like to read about Hood, get &lt;a href="http://www.goodreads.com/book/show/167650.John_Bell_Hood_and_the_War_for_Southern_Independence"&gt;this book&lt;/a&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: #181818; font-family: georgia, serif; font-size: 14px; line-height: 18px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: #181818; font-size: 14px; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="color: black; font-size: small; line-height: normal;"&gt;&lt;span style="font-style: italic;"&gt;&lt;span class="Apple-style-span" style="font-family: georgia, serif;"&gt;-&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="color: black; font-size: small; line-height: normal;"&gt;&lt;span style="font-style: italic;"&gt;John Bell Hood and the Struggle for Atlanta,&lt;/span&gt; best to be avoided&lt;/span&gt;&lt;span class="Apple-style-span" style="color: black; font-size: small; line-height: normal;"&gt;:&lt;/span&gt;&lt;span class="Apple-style-span" style="color: black; font-size: small; line-height: normal;"&gt;&amp;nbsp;&lt;b&gt;2&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: black; font-size: small; line-height: normal;"&gt;&lt;b&gt;/5&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-4109532025760729838?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/4109532025760729838/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2011/01/john-bell-hood-and-struggle-for-atlanta.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/4109532025760729838'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/4109532025760729838'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2011/01/john-bell-hood-and-struggle-for-atlanta.html' title='John Bell Hood and the Struggle for Atlanta'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-608955419468613596</id><published>2011-01-17T11:04:00.006+01:00</published><updated>2011-01-17T12:12:33.997+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Game Reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='AAR'/><category scheme='http://www.blogger.com/atom/ns#' term='paradox'/><category scheme='http://www.blogger.com/atom/ns#' term='Computer Wargames'/><category scheme='http://www.blogger.com/atom/ns#' term='battle'/><title type='text'>King Arthur: the Druids Expansion; a Preview-AAR</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://i52.tinypic.com/2w39nuw.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="95" src="http://i52.tinypic.com/2w39nuw.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;I have just started writing an AAR about this soon to be released expansion for the RPG-RTS King Arthur. The game is a bit like the Total War games (as it has epic battles) set in a medieval-fantasy period. It far surpasses the TW series in several aspects: its well-made campaign map, number of units, very good Arthurian story and best of all the RPG-elements; units mature, heroes learn skills an abilities and your king decides to go on the path of good or evil and gain access to new units, skills and spells.&lt;br /&gt;&lt;br /&gt;As said, I am writing an AAR about it which can be found &lt;a href="http://forum.paradoxplaza.com/forum/showthread.php?515604-King-Arthur-the-Druids-Expansion-a-Preview-AAR&amp;amp;p=11996258#post11996258"&gt;here&lt;/a&gt;. Hope you will enjoy.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://i53.tinypic.com/sfjyom.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://i53.tinypic.com/sfjyom.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://i56.tinypic.com/144d8ib.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://i56.tinypic.com/144d8ib.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;a href="http://i51.tinypic.com/2v308ax.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="202" src="http://i51.tinypic.com/2v308ax.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;object class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://3.gvt0.com/vi/ha2TTQctk9M/0.jpg" height="266" width="320"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ha2TTQctk9M&amp;fs=1&amp;source=uds" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;embed width="320" height="266" src="http://www.youtube.com/v/ha2TTQctk9M&amp;fs=1&amp;source=uds" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-608955419468613596?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/608955419468613596/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2011/01/i-have-just-started-writing-aar-about.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/608955419468613596'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/608955419468613596'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2011/01/i-have-just-started-writing-aar-about.html' title='King Arthur: the Druids Expansion; a Preview-AAR'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i52.tinypic.com/2w39nuw_th.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-1358172788272170185</id><published>2011-01-06T20:35:00.001+01:00</published><updated>2011-01-06T20:36:27.325+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='WWII'/><category scheme='http://www.blogger.com/atom/ns#' term='AAR'/><category scheme='http://www.blogger.com/atom/ns#' term='paradox'/><category scheme='http://www.blogger.com/atom/ns#' term='gaming'/><title type='text'>WITE and another Beta-AAR</title><content type='html'>&lt;i&gt;After two month of being quiet due to some RL-issues which had to be handled I finally have some time to dedicate to my hobbies&lt;/i&gt;. At the moment I am franticaly trying to bring Operation Barbarossa to a good end with &lt;a href="http://www.matrixgames.com/products/372/details/Gary.Grigsby's.War.in.the.East:.The.German-Soviet.War.1941-1945"&gt;Gary Grisby's: War In The East&lt;/a&gt;&amp;nbsp;which was released about a month ago. To be frank I already made a mess of things with my first attempt as the Axis and are currently being beaten back by the Soviets. The first winter is a brutal experience. &lt;br /&gt;I will continue my current Grand Campaign but am already devising plans for a second attempt.&lt;br /&gt;&lt;br /&gt;Shifting von Kleist's 1st Panzer Group, all the way to the south, close to the Black Sea, I will develop a new stagin area for an offensive in the second or third week of Brabarossa. With ample German infantry support von Kleist will drive deep into the Ukrain, bypassing Odessa, with the goal to reach the Dnepr as soon as possible without having to come to grips with the main Russian forces around Kiev.&lt;br /&gt;At the same time, Guderian's 2nd Panzer Group, reinforced by an extra corps from the 3rd, will strike for the Dnepr east of Minsk and then turn south. The plan is thus to create a giant pocket around Kiev. Once this is cleared by the infantry, and it will take some time, I will drive for the Don-basin instead of Moscow. Botht he Soviet capital and Leningrad will thus be seriously neglected until at least early September. We'll see if it works.&lt;br /&gt;&lt;br /&gt;Last month was also the time I wrote a new &lt;a href="http://forum.paradoxplaza.com/forum/showthread.php?510529-Cities-in-Motion-A-Beta-Preview-AAR"&gt;preview-After Action Report with the Beta of the game Cities in Motion&lt;/a&gt;. The small Finnish developping company performed a great feat if you ask me. I have always loved games like, and especially, Transport Tycoon. Being over ten years old the graphics are so-so. Thus I was more then happy when I saw the first screenshots of Cities in Motion. This game looks fantastic.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://i54.tinypic.com/kb7psl.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://i54.tinypic.com/kb7psl.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Moreover, it is huge fun as well. Altough there is a lot of room for further expansions and add-ons in the future the game will be stable and well worked out. &lt;a href="http://forum.paradoxplaza.com/forum/showthread.php?510529-Cities-in-Motion-A-Beta-Preview-AAR"&gt;Here&lt;/a&gt; you can find my complete AAR with as many as 20 chapter and (as I write this) 19,000 views. Apart from tons of screenshots I have also made a couple of short in-game videos. I admit it has nothing to do with military strategy and warfare but I hope you'll enjoy them.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forum.paradoxplaza.com/forum/showthread.php?510529-Cities-in-Motion-A-Beta-Preview-AAR&amp;amp;p=11955150&amp;amp;viewfull=1#post11955150"&gt;The videos-&amp;gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-1358172788272170185?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/1358172788272170185/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2011/01/wite-and-another-beta-aar.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/1358172788272170185'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/1358172788272170185'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2011/01/wite-and-another-beta-aar.html' title='WITE and another Beta-AAR'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i54.tinypic.com/kb7psl_th.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-8254769886475072448</id><published>2010-11-10T15:33:00.005+01:00</published><updated>2010-11-10T15:39:37.368+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='American Civil War'/><category scheme='http://www.blogger.com/atom/ns#' term='Historical Articles'/><category scheme='http://www.blogger.com/atom/ns#' term='acw-weekly'/><category scheme='http://www.blogger.com/atom/ns#' term='Armchair General'/><title type='text'></title><content type='html'>&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Finally, after months and months of preparation: reading dozens of books whilst making notes and creating a series of maps to illustrate everything, the time has come to unveil my latest, megalomanic, project: &lt;b&gt;&lt;a href="http://www.blogger.com/goog_1164408600"&gt;The Civil War Weekly.&lt;/a&gt;&lt;/b&gt;&lt;a href="http://acw-weekly.blogspot.com/"&gt;&amp;nbsp;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;The under-title of the blog says almost everything: &lt;span class="Apple-style-span" style="color: #666666;"&gt;A Week-by-Week account; what happened one hundred and fifty years ago during this momentous struggle which pitted brother against brother and shaped the future of the United States.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_ZNKkeiOrZCc/TLcGuh-skJI/AAAAAAAAAPc/2N75NdO-qlk/S1600-R/Blog-Banner+V1kopie.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="86" src="http://4.bp.blogspot.com/_ZNKkeiOrZCc/TLcGuh-skJI/AAAAAAAAAPc/2N75NdO-qlk/S1600-R/Blog-Banner+V1kopie.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;The American Civil War is very much alive today. And thus I will retrace those events of 150 years ago on a weekly basis. Every week I will write about what happened all those years ago in that week and put it all in perspective. The famous battles we learned about at school are mostly far in between and the periods of inactivity and preparation are very long. At the same time Grant's Overland campaign of 1864 will get another dimension, week-by-week the fighting continued and casualties mounted. The same goes for Sherman's Mar&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;ch to the Sea.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: #4b4b4b; line-height: 25px;"&gt;&lt;span class="Apple-style-span" style="color: black; line-height: 18px;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_ZNKkeiOrZCc/TM1GlGu47DI/AAAAAAAAAQI/K_6HD3uVB1I/s640/Elections+1860kopie.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="278" src="http://1.bp.blogspot.com/_ZNKkeiOrZCc/TM1GlGu47DI/AAAAAAAAAQI/K_6HD3uVB1I/s400/Elections+1860kopie.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: normal;"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Next to retracing the main events I will take a look at the events in the lives of several leading figures, from both sides, as well as some less well known.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: normal;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;Amongst others: generals Grant and Lee, Dan Sickles and Stonewall Jackson. But also inventor John Ericsson, intellectual J.J. Pettigrew, private investigator Allan Pinkerton and captain James Wadell.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Well, I am off to write some more and if you are interested, &lt;a href="http://acw-weekly.blogspot.com/"&gt;take a look&lt;/a&gt;.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-8254769886475072448?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/8254769886475072448/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2010/11/finally-after-months-and-months-of.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/8254769886475072448'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/8254769886475072448'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2010/11/finally-after-months-and-months-of.html' title=''/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_ZNKkeiOrZCc/TLcGuh-skJI/AAAAAAAAAPc/2N75NdO-qlk/s72-Rc/Blog-Banner+V1kopie.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-3007823965922410884</id><published>2010-10-07T16:22:00.002+02:00</published><updated>2010-10-07T16:27:15.108+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='militairy'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='Bonaparte'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='gaming'/><category scheme='http://www.blogger.com/atom/ns#' term='battle'/><title type='text'>Enhansing Napoleon Total War; the game as it could....no should have been</title><content type='html'>I still can't understand why the Creative Assembly leaves it up to the modding-community to make their Total War-games into what they are supposed to be. Whenever a new game hits the shelves, leave it there for six months and only then pick it up. By then many a few great mod(-dification)s can be found&amp;nbsp;which improve the game beyond anything CA released. Enhanced gaming experience ahead!&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_ZNKkeiOrZCc/TK3Lzn7_7MI/AAAAAAAAAM0/8QLLFWbNixI/s1600/Napoleon+2010-10-07+14-55-54-85.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="166" src="http://4.bp.blogspot.com/_ZNKkeiOrZCc/TK3Lzn7_7MI/AAAAAAAAAM0/8QLLFWbNixI/s400/Napoleon+2010-10-07+14-55-54-85.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;The performance of both Empire and Napoleon isn't all that good, sudden lag is quite normal if you have anything but a brand-new, state-of-the-art gaming-rig. The engine renders in a completely wrong way, or so I was told. My brains stop working when something becomes technical so don't ask me how and why. What I know is my perfectly suitable machine wasn't able to run bot Empire and Napoleon properly without the GFX-card making an awful rattle.&lt;br /&gt;Now some chaps: &lt;i&gt;Brigadier Graham &lt;/i&gt;and &lt;i&gt;Killzone,&lt;/i&gt;&amp;nbsp;performed &lt;a href="http://www.twcenter.net/forums/showthread.php?t=347970"&gt;miracles&lt;/a&gt; and found a way to let the engine render battles far more efficient. The results: better FPS, better quality and better overall performance of the game. Why can't SEGA do this themselves you wonder?&lt;br /&gt;&lt;br /&gt;Next I focused on the looks. Well, the Total War games have always been about looks and mostly anything else comes second. Even so, there is room for improvement in this department as well. The smoke from musket and cannon discharges disperse quickly and the explosions are unimaginative. Enter the to &lt;a href="http://www.twcenter.net/forums/showthread.php?t=342140"&gt;Smoke and Blood mod&lt;/a&gt;. (the second part is a little bonus) and you have all the "atmosphere" you want. Clouds of smoke linger for minutes, explosions are great and with one of the good sound-mods (I used the &lt;a href="http://www.twcenter.net/forums/showthread.php?t=337473"&gt;Ultimate Sound mod&lt;/a&gt;) the noise is realistic as well.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_ZNKkeiOrZCc/TK3ME_xVBNI/AAAAAAAAAM4/82wONZs-Hn8/s1600/Napoleon+2010-09-30+17-37-51-43.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="307" src="http://2.bp.blogspot.com/_ZNKkeiOrZCc/TK3ME_xVBNI/AAAAAAAAAM4/82wONZs-Hn8/s400/Napoleon+2010-09-30+17-37-51-43.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;So, we have a better performing, better looking and better sounding game, we now can actually feel like we are part of the battle and commands amidst the chaos. The original units however, are a bit bland and almost color-coded. In comes the modding-community yet again, with a large selection of new units/skins. In general they are more detailed, better researched and thus more realistic then the original units as well.&lt;br /&gt;There are scores of different unit-packs as well as completely overhaul mods which incorporate many more aspects of the game. The one I prefer is &lt;a href="http://www.twcenter.net/forums/showthread.php?t=350609"&gt;Georider's&lt;/a&gt;. A total of 88 new units more then doubles the vanilla number of units.Whichever faction you will play you will find something of your liking.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_ZNKkeiOrZCc/TK3XRZ_joaI/AAAAAAAAANE/hCkjqBtwntg/s1600/Napoleon+2010-10-07+16-13-34-42.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="203" src="http://4.bp.blogspot.com/_ZNKkeiOrZCc/TK3XRZ_joaI/AAAAAAAAANE/hCkjqBtwntg/s400/Napoleon+2010-10-07+16-13-34-42.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;To complement this set of fine mods there are some smaller ones which might add some extra depth: &lt;a href="http://www.twcenter.net/forums/showthread.php?t=390909"&gt;Longer battles&lt;/a&gt;, &lt;a href="http://www.twcenter.net/forums/showthread.php?t=382037"&gt;Massed fire&lt;/a&gt;, Larger units and Tighter formations. You choose which you like and get the game you want, or hoped it was in the first place.&amp;nbsp;The preceding was just a list of my favorites and most certainly you will find even better mods when you look around on this and other sites. The search is well worth it so, good luck!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_ZNKkeiOrZCc/TK3XdToqZeI/AAAAAAAAANI/Tp2doiHgnnA/s1600/Napoleon+2010-10-07+16-08-33-21.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="191" src="http://4.bp.blogspot.com/_ZNKkeiOrZCc/TK3XdToqZeI/AAAAAAAAANI/Tp2doiHgnnA/s400/Napoleon+2010-10-07+16-08-33-21.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Finally there is the main problem with every release, the AI. Empire: Total War excels in this case, it was abysmal. In Napoleon it is so-so. Mods slightly improved on the AI in Empire and in Napoleon they do yet again. Luckily CA has put in some effort and now the AI is something you can live with even though it isn't as good as you wish. There are some mods which enhance the battle and campaign AI but it is all a bit iffy as no one knows exactly how the AI works and how to edit it. Let's hope the Shoguns will know how to fight when we meet them on the field of battle in 2011.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-3007823965922410884?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/3007823965922410884/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2010/10/enhansing-napoleon-total-war-game-as-it.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/3007823965922410884'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/3007823965922410884'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2010/10/enhansing-napoleon-total-war-game-as-it.html' title='Enhansing Napoleon Total War; the game as it could....no should have been'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_ZNKkeiOrZCc/TK3Lzn7_7MI/AAAAAAAAAM0/8QLLFWbNixI/s72-c/Napoleon+2010-10-07+14-55-54-85.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-7142312243208933353</id><published>2010-09-20T14:42:00.005+02:00</published><updated>2010-09-20T14:44:52.141+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='militairy'/><category scheme='http://www.blogger.com/atom/ns#' term='napoleon'/><category scheme='http://www.blogger.com/atom/ns#' term='Historical Articles'/><category scheme='http://www.blogger.com/atom/ns#' term='War in maps'/><category scheme='http://www.blogger.com/atom/ns#' term='warfare'/><title type='text'>Napoleon's campaigns in detailed maps</title><content type='html'>&lt;span class="Apple-style-span"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Recently I came across a set of highly detailed maps from the "&lt;/span&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Atlas to Alison's History of Europe"&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;. This atlas was made by cartographer&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 19px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Alexander Keith Johnston (1804-1871) to &lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;accompany &lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;"&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 19px;"&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Modern History of Europe from the French Revolution to the Fall of Napoleon" &lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;by&lt;/span&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 19px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Sir Archibald Alison. &lt;/span&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Written between 1832 and 1844 the work is according to wikipedia: "&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="line-height: 19px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;one of vast industry, but is extremely diffuse and one-sided, and often prosy." Thus, simply leave Alison's 10 volumn book gather dust and take a look at the accompanying atlast which is wonderful.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_ZNKkeiOrZCc/TJdVjSXxdrI/AAAAAAAAAMc/E45iz0I7YZU/s1600/Naamloos-1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;img border="0" height="151" src="http://4.bp.blogspot.com/_ZNKkeiOrZCc/TJdVjSXxdrI/AAAAAAAAAMc/E45iz0I7YZU/s400/Naamloos-1.jpg" width="400" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;All the important and many less well known military campaigns and battles from&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;the French Revolutionary and Napoleonic Wars are mapped by Johnston. Well, take a look for yourself: &lt;/span&gt;&lt;a href="http://www.archive.org/stream/atlastoalisonshi00alis#page/n7/mode/2up"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;here&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt; you can leaf through the Atlas, and &lt;/span&gt;&lt;a href="http://www.maproom.org/00/13/index.php"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;here &lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;you can view high-resolution scans of the individual maps. Enjoy!&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_ZNKkeiOrZCc/TJdWcwXBTYI/AAAAAAAAAMk/APlbiBSs3CY/s1600/Naamloos-1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="315" src="http://2.bp.blogspot.com/_ZNKkeiOrZCc/TJdWcwXBTYI/AAAAAAAAAMk/APlbiBSs3CY/s400/Naamloos-1.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: Arial; font-size: 13px;"&gt;&lt;span class="Apple-style-span" style="font-family: verdana, arial, helvetica, sans-serif; font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 13px;"&gt; &lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-7142312243208933353?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/7142312243208933353/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2010/09/napoleons-campaigns-in-detailed-maps.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/7142312243208933353'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/7142312243208933353'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2010/09/napoleons-campaigns-in-detailed-maps.html' title='Napoleon&apos;s campaigns in detailed maps'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_ZNKkeiOrZCc/TJdVjSXxdrI/AAAAAAAAAMc/E45iz0I7YZU/s72-c/Naamloos-1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-5234436729004829071</id><published>2010-08-12T14:51:00.036+02:00</published><updated>2010-08-14T22:40:16.104+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='paradox'/><category scheme='http://www.blogger.com/atom/ns#' term='history'/><category scheme='http://www.blogger.com/atom/ns#' term='Computer Wargames'/><title type='text'>Victoria 2: a Review</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:georgia;"&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;blockquote&gt;&lt;div style="text-align: justify;"&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span"  style=" ;font-family:georgia;"&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;PC Game&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span"  style=" ;font-family:georgia;"&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;Paradox Interactive&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span"  style=" ;font-family:georgia;"&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;Release-date: 13 August 2010&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span"  style=" ;font-family:georgia;"&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;Price: E 39,95&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"  style="font-family:georgia;"&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:georgia;"&gt;&lt;b&gt;The Paradox&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="Apple-style-span"  style="font-family:georgia;"&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;&lt;/b&gt;Seven years ago I played the first instalment in Paradox Interactive's Victoria series. I didn't play it for much longer then a few games and put it away rather quickly; bored and overwhelmed I did not like the game at all. Playing Victoria 1 did feel more like being at work, accounting, then playing a game: relaxing and being entertained. Naturally I was a little apprehensive when Paradox announced Victoria 2 just over a year ago. And even though having read a portion of their 'developer-diaries' I didn't look forward to playing this game all that much. To be honest I almost declined writing about it at all.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Even though I am a long time fan of Paradox games ever since Europa Universalis came out in 2000 I have to admit Paradox does not have earned themselves a reputation of delivering a well-polished and bug-free product at release with their last few games; Hearts of Iron III in particular. Combine this reputation with that of Victoria 1's: steep learning-curve, micro-management to the max, and you can understand why a lot of people won't be all that enthusiastic with this title before even having played it. They however, will be left out on a good, perhaps in the future even great, gaming experience.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZNKkeiOrZCc/TGPvxDbyMAI/AAAAAAAAALM/WfECiTVYkSs/s1600/v2game+2010-08-12+14-43-36-25.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 225px;" src="http://4.bp.blogspot.com/_ZNKkeiOrZCc/TGPvxDbyMAI/AAAAAAAAALM/WfECiTVYkSs/s400/v2game+2010-08-12+14-43-36-25.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5504506795591348226" /&gt;&lt;/a&gt;&lt;b&gt;Victoria 2&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Victoria is a grand strategy game which “allows for the player to take control of and manage a 19th Century nation-state including its political, diplomatic, economic, military, and technological aspects.” Where other Paradox games, like Hearts of Iron cast you in the role of an armchair-general or an armchair-king in Europa Universalis, in Victoria 2 (V2) you play the role of a nation's prime-minister. This can be any of 200 nations; from uncivilised and isolated Sokoto, to dominating great power Great-Brittain and everything in between: the declining Ottoman empire, the soon to be 'civilized' Japanese or the emerging United States. &lt;/div&gt;&lt;div style="text-align: justify;"&gt;Nations in V2 come in four categories: uncivilised and civilised countries, secondary powers and the big eight, the Great Powers. Your natural goal is achieving a position in the last category.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZNKkeiOrZCc/TGPvTucfrvI/AAAAAAAAALE/JsV6mQCyQyM/s1600/v2game+2010-08-12+14-40-54-20.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 225px;" src="http://3.bp.blogspot.com/_ZNKkeiOrZCc/TGPvTucfrvI/AAAAAAAAALE/JsV6mQCyQyM/s400/v2game+2010-08-12+14-40-54-20.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5504506291740978930" /&gt;&lt;/a&gt;&lt;b&gt;The Learning Curve&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;When you start your first game in Vic.2 you have two choices: jump in straight away or take it slowly and play through the tutorial (at least). &lt;/div&gt;&lt;div style="text-align: justify;"&gt;Jump in straight away as a powerful Great-Power - and if you are not a post-graduate in computer-science and logic - blunder about and fiddle a bit with the sliders, techs and the budget. Quite soon you will think there is hardly anything interesting to do in V2 while you possibly run your economy into the ground and the POPulation into rebellion.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;There is another option: take it slowly and realize V2 is a game altogether different from games like the Europa Universalis series. The good tutorial (a play-through before you start a campaign is recommended),  manual and strategy-guide will help you understand the interface and game-mechanics before you start your first game. Due to the steep learning-curve playing Japan, which starts in 1836 as an uncivilized nation 'closed' to the west, is perhaps one of the best choices. You won't have all the countless additional options an European Great-Power has and they will leave you alone for now. This is perfect to learn the first basics of gaining prestige, handling the military and managing your budget. Within two or three decades you enter a different face as Japan opens like a blooming flower and civilizes; factories are build and the country industrializes from the ground up, step by step and slowly. Soon your population will become conscious of their plight and have demand you to address their issues. Keep them happy, not demanding too many reforms, and employed, make sure your economy runs like clockwork and your nation diplomatically independent. You'll soon know how to efficiently run a country and dissipate the initial vagueness of the game-mechanics. Except for trade perhaps which was I left to the AI to sort out.&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZNKkeiOrZCc/TGPwUUM1oJI/AAAAAAAAALk/mp4x1zdwl7s/s1600/v2game+2010-08-12+14-37-30-79.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 225px;" src="http://4.bp.blogspot.com/_ZNKkeiOrZCc/TGPwUUM1oJI/AAAAAAAAALk/mp4x1zdwl7s/s400/v2game+2010-08-12+14-37-30-79.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5504507401387483282" /&gt;&lt;/a&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;POPs&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;In V2 everything you do revolves around the different groups of population, POPs for short. There are several categories: farmers, artisans, clergymen, capitalists, soldiers etc. and all of them have their own relgion, ideology and dominant issues. Many of those will conflict with the needs and wishes of another group of your population. The conservative poor-strata will often demand completely different reforms, and less reforms then the more liberal and upper-class. The same can be said for the middle-class, all have their own issues, their own daily-needs and their own goals in life. And if you don't give them what they want they move to another province, another country or rebel in an attempt to overthrow your government. Compared to 99% of the games there is little “action” in V2 but a lot of “monitoring” and “management” instead.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;The consciousness and militancy of your POPs changes over time, when you make a decision or by event. V2 has a lot of fine historic and flavour events which make every play-through different.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZNKkeiOrZCc/TGPv8xK8nSI/AAAAAAAAALU/jnx_1lh4EOQ/s1600/v2game+2010-08-12+14-37-02-89.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 225px;" src="http://1.bp.blogspot.com/_ZNKkeiOrZCc/TGPv8xK8nSI/AAAAAAAAALU/jnx_1lh4EOQ/s400/v2game+2010-08-12+14-37-02-89.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5504506996847320354" /&gt;&lt;/a&gt;&lt;b&gt;Historical Simulation vs a Historic Game&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Keep in mind however V2 is not a historical simulation but a historic game. We will have to agree no game-engine can ever represent unrealistic things like a player attempting a world-conquest nor should a game-engine put you in a historic straight-jacket. In Europa Universalis3 Paradox had, in my mind strayed a bit too far from the path of history making the game into a complete sandbox game after the very historical EU2. With V2 they have chosen for to take a bit of both and this works out very well. &lt;/div&gt;&lt;div style="text-align: justify;"&gt;The AI governs its countries well, altough it sometimes has some problems with the revolutions in the later part of the game. The AI fights with acceptable, but not superb, skill and performs all-important naval-invasions. Rebellions are far more realistic then in any previous games and less haphazardly.  Some areas of the game could be fleshed out a bit more such as the reaction of your POPs to a massive war or big change in  government-policy. The game might be too easy for those gamers who will try to play V2 as quick and hard as possible. Some balancing through future patches thus has to take place and the AI needs a bit of imporovement to keep down the rabble. If you keep pace with history, the current build of V2 already is a great experience so this can only become better. &lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZNKkeiOrZCc/TGPwKfUUjTI/AAAAAAAAALc/QYrmHrajopU/s1600/v2game+2010-08-12+14-39-30-12.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 225px;" src="http://3.bp.blogspot.com/_ZNKkeiOrZCc/TGPwKfUUjTI/AAAAAAAAALc/QYrmHrajopU/s400/v2game+2010-08-12+14-39-30-12.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5504507232572968242" /&gt;&lt;/a&gt;&lt;b&gt;What's left out and should or could be in&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;V2 has too many facets and options to name in this review but there are also some things which are not there and which I miss.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;If you play it well you won't have to take up arms once during your entire game. When you do however, either as an aggressive European power or to wage a colonial war, you will see the military aspect of V2 is quite abstract in comparison with other games of it kind. This is understandable and not altogether bad because the game will quickly be boring if you play it EU-style. Nevertheless I would have applauded some more focus on this aspect, more variety in units, and unit-types and best of all the HOI3-Semper Fi order of battle organiser.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;At the moment there is only one starting point:1836. According to a statement on their forums Paradox have made this decision as it was hard enough to code the entire population for one grand-campaign, let alone several starting points. An expansions will certainly mend this but it will take some time before that will be ready.&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZNKkeiOrZCc/TGPxCTgQOTI/AAAAAAAAAL0/w_7dadwlO0w/s1600/v2game+2010-08-12+14-39-55-04.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 225px;" src="http://3.bp.blogspot.com/_ZNKkeiOrZCc/TGPxCTgQOTI/AAAAAAAAAL0/w_7dadwlO0w/s400/v2game+2010-08-12+14-39-55-04.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5504508191474465074" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZNKkeiOrZCc/TGPxVMBUteI/AAAAAAAAAL8/6CAGyB0qrfY/s1600/v2game+2010-08-12+14-42-52-35.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 225px;" src="http://2.bp.blogspot.com/_ZNKkeiOrZCc/TGPxVMBUteI/AAAAAAAAAL8/6CAGyB0qrfY/s400/v2game+2010-08-12+14-42-52-35.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5504508515883202018" /&gt;&lt;/a&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;Conclusion&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;V2 is a splendid game which looks really great; the zoomed-in map is detailed and zoomed-out version looks like a map from an atlas. Like HOI3 was it is not plagued by bugs and crashes (I experienced none at all) and everything feels very solid. O yes, there are some things which do not work as intended; China is a weak nation and huge casualties during war are not really reflected in a decline of your POPs and population, for example. Next to that I experienced some weird things in the later part of the game. This time around however, patches will not have to mend a 'broken' and instable game but merely make it better and more balanced. &lt;/div&gt;&lt;div style="text-align: justify;"&gt;An alternative campaign-start and some scenarios, most importantly the American Civil War, are not part of the game. Re-playability of the 1836 start is good however; nations are very different from each other and every game will be a different experience. After some time you will have had enough of the obvious course of the 19th century -industrializing, revolutions etc- but by then the first expansion will probably see the light making this game even better.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:Georgia, serif;"&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;The good&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span"  style=" ;font-family:Georgia, serif;"&gt;&lt;span class="Apple-style-span"  style="font-family:georgia;"&gt;&lt;div style="text-align: justify; "&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;Genuine Grand-Strategy &lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;No more mind-numbing micromanagement&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;Good tutorial manual and Strategy-guide&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style="text-align: justify; "&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;The bad&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: justify; "&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;Only one starting point-1836&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;Steep learning curve&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span"  style=" ;font-family:'times new roman';"&gt;&lt;i&gt;Some gamers might deem V2 to easy as it is now&lt;/i&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;&lt;span class="Apple-style-span"  style="font-size:x-large;"&gt;Score: 86%&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-5234436729004829071?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/5234436729004829071/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2010/08/victoria-2-review.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/5234436729004829071'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/5234436729004829071'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2010/08/victoria-2-review.html' title='Victoria 2: a Review'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_ZNKkeiOrZCc/TGPvxDbyMAI/AAAAAAAAALM/WfECiTVYkSs/s72-c/v2game+2010-08-12+14-43-36-25.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-7492958251180248876</id><published>2010-08-06T23:14:00.008+02:00</published><updated>2010-08-06T23:25:16.553+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Game Reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='AAR'/><category scheme='http://www.blogger.com/atom/ns#' term='paradox'/><category scheme='http://www.blogger.com/atom/ns#' term='Computer Wargames'/><title type='text'>A Victory 2 Review-After Action Report</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i34.tinypic.com/mctfdh.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 484px; height: 652px;" src="http://i34.tinypic.com/mctfdh.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;Earlier this afternoon I started a &lt;a href="http://forum.paradoxplaza.com/forum/showthread.php?t=489915"&gt;&lt;span style="font-weight:bold;"&gt;Victoria 2 Review AAR&lt;/span&gt;&lt;/a&gt;. &lt;br /&gt;&lt;br /&gt;Some words from Wikipedia about Victoria 2: &lt;span style="font-style:italic;"&gt;"Victoria II is an upcoming grand strategy wargame by Paradox Interactive. It is the sequel to 2003's Victoria: An Empire Under the Sun. It was announced on August 19, 2009 and is set for release on 13 August 2010.&lt;br /&gt;&lt;br /&gt;Like its predecessor, Victoria II allows for the player to take control of and manage a 19th Century nation-state including its political, diplomatic, economic, military, and technological aspects."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;I am playing my first game as Japan, starting in 1836, and have the following goals:&lt;br /&gt;&lt;span style="font-style:italic;"&gt;- Become civilised&lt;br /&gt;- Industrialize&lt;br /&gt;- Conquer Korea&lt;br /&gt;- Develop Japan to at least a minor power&lt;br /&gt;- Colonize the Pacific (if possible)&lt;br /&gt;- Conquer some colonies in SE-Asia&lt;br /&gt;- Attack the United States&lt;br /&gt;- Become a great power&lt;br /&gt;- (Let's not forget: Learn the game)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The Review AAR, called Under the Rising Sun, can be found &lt;a href="http://forum.paradoxplaza.com/forum/showthread.php?t=489915"&gt;here&lt;/a&gt;. Enjoy!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-7492958251180248876?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/7492958251180248876/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2010/08/victory-2-review-after-action-report.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/7492958251180248876'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/7492958251180248876'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2010/08/victory-2-review-after-action-report.html' title='A Victory 2 Review-After Action Report'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i34.tinypic.com/mctfdh_th.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-972142763741009564</id><published>2010-07-30T23:41:00.005+02:00</published><updated>2010-08-13T15:50:38.530+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='militairy'/><category scheme='http://www.blogger.com/atom/ns#' term='reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='WWII'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='history'/><category scheme='http://www.blogger.com/atom/ns#' term='Computer Wargames'/><category scheme='http://www.blogger.com/atom/ns#' term='tanks'/><category scheme='http://www.blogger.com/atom/ns#' term='battle'/><title type='text'>World of Tanks MMO – Beta Preview</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.armchairgeneral.com/wordpress/wp-content/image/2010/games/worldoftanks/tank-at-lakeville600.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 189px;" src="http://www.armchairgeneral.com/wordpress/wp-content/image/2010/games/worldoftanks/tank-at-lakeville600.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="Apple-style-span"   style="  color: rgb(54, 54, 54); line-height: 23px; -webkit-border-horizontal-spacing: 5px; -webkit-border-vertical-spacing: 5px; font-family:Arial, 'Times New Roman', 'Times serif';font-size:14px;"&gt;&lt;i&gt;&lt;b&gt;World Of Tanks is a free MMO PC-game&lt;/b&gt; currently in development and beta-phase by the Belorussian development team behind Wargaming.net and scheduled for release later this year. For those unaccustomed to online gaming, MMO is short for Massive Multiplayer Online. In the case ofWorld Of Tanks (WoT) you will play with up to 60 players, 30 vs. 30, driving tanks on a single map.&lt;/i&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"   style="  color: rgb(54, 54, 54); line-height: 23px; -webkit-border-horizontal-spacing: 5px; -webkit-border-vertical-spacing: 5px; font-family:Arial, 'Times New Roman', 'Times serif';font-size:14px;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"   style="  color: rgb(54, 54, 54); line-height: 23px; -webkit-border-horizontal-spacing: 5px; -webkit-border-vertical-spacing: 5px; font-family:Arial, 'Times New Roman', 'Times serif';font-size:14px;"&gt;Check out my full World of Tanks preview &lt;a href="http://www.armchairgeneral.com/world-of-tanks-mmo-beta-preview.htm"&gt;&lt;b&gt;here -&gt; &lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-972142763741009564?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/972142763741009564/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2010/07/world-of-tanks-mmo-beta-preview.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/972142763741009564'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/972142763741009564'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2010/07/world-of-tanks-mmo-beta-preview.html' title='World of Tanks MMO – Beta Preview'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-3778156292003596089</id><published>2010-07-23T10:56:00.013+02:00</published><updated>2010-07-23T11:36:42.208+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Union'/><category scheme='http://www.blogger.com/atom/ns#' term='American Civil War'/><category scheme='http://www.blogger.com/atom/ns#' term='Historical Articles'/><category scheme='http://www.blogger.com/atom/ns#' term='Fascinating Facts'/><category scheme='http://www.blogger.com/atom/ns#' term='Confederate'/><category scheme='http://www.blogger.com/atom/ns#' term='history'/><category scheme='http://www.blogger.com/atom/ns#' term='Gettysburg'/><category scheme='http://www.blogger.com/atom/ns#' term='warfare'/><title type='text'>Gettysburg Battlefield Panorama</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i.gettysburgdaily.com/imgs/Angle071510/pano.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 450px; height: 55px;" src="http://i.gettysburgdaily.com/imgs/Angle071510/pano.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;On the afternoon of July 3rd Confederate general Robert E. Lee ordered Pickett's division (amongst others) to attack the Union position on Cemetery hill in an all out effort to break the Union line. After an hour (or more) long cannonade, which achieved little damage as the Confederate artillery mostly overshot, Pickett, reluctantly, sounded the attack and forward went some 12.500 men in what would be later called &lt;i&gt;&lt;b&gt;Pickett's Charge&lt;/b&gt;&lt;/i&gt;.&lt;/div&gt;&lt;div&gt;Pickett's three brigades came in from the left half of this view, to the left of Codori's farm (the red building) marching obliquely to the wall. Pettigrew's six bloodied brigades came on from the center and right in a straight line. After crossing the wooden fence bordering Emmitsburg road) musket-volley's intermingled with cannon fire and wrecked the attacking formation.&lt;/div&gt;&lt;div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://upload.wikimedia.org/wikipedia/commons/9/94/Picketts-Charge.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 300px; height: 390px;" src="http://upload.wikimedia.org/wikipedia/commons/9/94/Picketts-Charge.png" border="0" alt="" /&gt;&lt;/a&gt;&lt;div&gt;&lt;a href="http://i.gettysburgdaily.com/imgs/Angle071510/pano.jpg"&gt;The Copse of trees where the Pickett-Pettigrew charge&lt;/a&gt; hit home on the afternoon of &lt;b&gt;&lt;i&gt;July 3rd&lt;/i&gt;&lt;span class="Apple-style-span" style="font-weight: normal;"&gt; is on the right of this picture taken at &lt;i&gt;&lt;b&gt;'the Angle'&lt;/b&gt;&lt;/i&gt;. &lt;/span&gt;&lt;/b&gt;This location and moment in history is called the &lt;i&gt;&lt;b&gt;'High Water Mark'&lt;/b&gt;&lt;/i&gt; of the Confederacy. It was here Armistead broke through for a moment, raised his hat on his sword and shouted his men on only to be mortally wounded moments later when the Union troops reformed and counter-attacked.&lt;/div&gt;&lt;div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://imgs.sfgate.com/c/pictures/2004/12/19/in_bass_3.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 388px; height: 292px;" src="http://imgs.sfgate.com/c/pictures/2004/12/19/in_bass_3.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;On the right side of the picture we can see the wall making a sharp angle to the right and a few dozen meters to the rear -in front of the markers- the continuatie of the stone wall. It was here Pettigrew's (formerly commanded by Heth) battered division assailed and crossed the wall. And in fact got further then Armistead at the &lt;i&gt;'High Water Mark&lt;/i&gt;'.&lt;/div&gt;&lt;div&gt;Eventually all Confederate troops where beaten back and streamed across the field towards Seminairy ridge. Lee whept and could only mutter "It is all my fault".&lt;/div&gt;&lt;div&gt;Panorama picture taken from &lt;a href="http://www.gettysburgdaily.com/?paged=6"&gt;The Gettysburg Daily&lt;/a&gt;, a great site for information on Gettysburg amongst which dozens of panorama pictures.&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-3778156292003596089?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/3778156292003596089/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2010/07/gettysburg-battlefield-panorama.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/3778156292003596089'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/3778156292003596089'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2010/07/gettysburg-battlefield-panorama.html' title='Gettysburg Battlefield Panorama'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-7279427084589805452</id><published>2010-07-22T10:53:00.004+02:00</published><updated>2010-07-22T11:06:06.787+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='militairy'/><category scheme='http://www.blogger.com/atom/ns#' term='WWII'/><category scheme='http://www.blogger.com/atom/ns#' term='library'/><category scheme='http://www.blogger.com/atom/ns#' term='Historical Articles'/><category scheme='http://www.blogger.com/atom/ns#' term='War in maps'/><category scheme='http://www.blogger.com/atom/ns#' term='warfare'/><category scheme='http://www.blogger.com/atom/ns#' term='naval history'/><title type='text'>World War II in animated maps</title><content type='html'>There is nothing better if you want to understand the actions and movements in war then looking at a map. Hence I have a shelve full of historic and militairy atlasses depicting wars, campaigns and battles. These days however, there are numerous animated maps to be found online which are quite convenient. They of course don't have the 'depth' of these -quite bussy- maps in an atlas but the animation makes them usefull and very interesting all the same.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZNKkeiOrZCc/TEgJjbWNBII/AAAAAAAAAK8/m6kRw-uvVXc/s1600/Naamloos-1.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 291px;" src="http://1.bp.blogspot.com/_ZNKkeiOrZCc/TEgJjbWNBII/AAAAAAAAAK8/m6kRw-uvVXc/s400/Naamloos-1.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5496653849446646914" /&gt;&lt;/a&gt;&lt;br /&gt;For an easy understanding of World War II you can acces a some great maps through the links below.&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.the-map-as-history.com/demos/tome08/02-sept39-juin41-ang.php"&gt;War in Europe: 1939-1941 &lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.the-map-as-history.com/demos/tome08/03-world_war_II_1941_1942_demo.php"&gt;The War goes Global, June 1941 – end 1942&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.the-map-as-history.com/demos/tome08/05c-asie-44-45_demo.php"&gt;Military Operations in Asia 1944-1945&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-7279427084589805452?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/7279427084589805452/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2010/07/world-war-ii-in-animated-maps.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/7279427084589805452'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/7279427084589805452'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2010/07/world-war-ii-in-animated-maps.html' title='World War II in animated maps'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_ZNKkeiOrZCc/TEgJjbWNBII/AAAAAAAAAK8/m6kRw-uvVXc/s72-c/Naamloos-1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-1844431207887331254</id><published>2010-07-14T22:02:00.004+02:00</published><updated>2010-07-14T22:33:52.160+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='militairy'/><category scheme='http://www.blogger.com/atom/ns#' term='WWII'/><category scheme='http://www.blogger.com/atom/ns#' term='books'/><category scheme='http://www.blogger.com/atom/ns#' term='Book Reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='tanks'/><category scheme='http://www.blogger.com/atom/ns#' term='warfare'/><title type='text'>A Canadian on the Eastern-Front</title><content type='html'>Whilst on vacation in beautiful Southern-France I read a handful of great and interesting books on military history. About a few of those I would like to share a word with you.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Panzer Gunner&lt;/span&gt; is a very special book, not only because of the style in which it is written: a very personal, very open biography, but more because of the strange history of its writer: Bruno Friesen. The sub-title of the book says it all: "From my native Canada to the German Ostfront and back."&lt;br /&gt;&lt;br /&gt;Only now, after all these years, mister Friesen has decided to tell the remarkable history of his youth. Born in a German-speaking Mennonite family which emigrated from the Ukraine to Canada to seek their fortune away from the Communists Bruno's father sends him and his brother to prosperous Germany in 1939. Many a good chance and a good future he hopes to find there for the two young lads but that turns out not to be the case as they are separated and threated as "The Americans".&lt;br /&gt;Bruno tells in a very personal way about his experience on a farm in Northern-Germany, his subsequent job in the shipyards and the change of the early war years.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://padresteve.files.wordpress.com/2010/01/jagdpz-iv1.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 170px;" src="http://padresteve.files.wordpress.com/2010/01/jagdpz-iv1.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;By 1942 he is drafted into the Wehrmacht like many young 'German' boys and trained as a driver, and later as a gunner, on the panzer IV. Here the true magnificence of his biography starts, the detail of the account makes it stand out from all other 'panzer-biographies'. He tells about the sergeant's bullying tricks during training, the experience on garrison duties in Italy (after the Italian defection), visits to the brothel in Trieste and the battles on the Eastern-Front. Bruno's account is not a simple one, telling about the fights, the action and the stress of battle. No, he takes you into the driver's seat of the Panzer IV and explains how it is driven, how gear-changes work and how the steel monster is navigated. The same for the Jagdpanzer IV, tank-destroyer. Which crewmember does what, how is the gun loaded and above all how is it adjusted, aimed and fired. Truly fascinating stuff and a must read for everyone interested in the period.&lt;br /&gt;&lt;br /&gt;After the war Bruno Friesen returns 'home' to Canada. His war-experience is a serious drawback for his career and makes life difficult. So he decides not to speak about it, until now. And I am glad he did.&lt;br /&gt;&lt;br /&gt;- &lt;a href="http://www.amazon.com/PANZER-GUNNER-Osfront-Regiment-Division/dp/1906033110"&gt;Panzer Gunner&lt;/a&gt; by Bruno Friesen fascinating 'in-depth' personal account of the job and life of a panzer's driver and gunner &lt;span style="font-weight:bold;"&gt;4/5&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-1844431207887331254?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/1844431207887331254/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2010/07/canadian-on-eastern-front.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/1844431207887331254'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/1844431207887331254'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2010/07/canadian-on-eastern-front.html' title='A Canadian on the Eastern-Front'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-3464905220108954313</id><published>2010-06-03T00:51:00.004+02:00</published><updated>2010-06-03T00:58:11.653+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WWII'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='AAR'/><category scheme='http://www.blogger.com/atom/ns#' term='paradox'/><category scheme='http://www.blogger.com/atom/ns#' term='Computer Wargames'/><title type='text'>HOI3: Semper Fi Preview-AAR</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i47.tinypic.com/30dedds.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 450px; height: 297px;" src="http://i47.tinypic.com/30dedds.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;I will have to explain the somewhat cryptic title of this article. Last August I wrote a rather successful After Action Report (AAR) of my experiences with the Beta version of Hearts of Iron 3. Of course Paradox interactive (developer and publisher of the HOI series) completely agreed with it because companies aren't too fond of it when people show their beta-games to the world. With their approval I did and it was a nice success: over 500.000 views. &lt;br /&gt;&lt;br /&gt;Now, almost a year later, the add-on to HOI3 is about to hit the shelves, D-day will be on June 6th. With the preview version of this add-on I set out to do the same I did in August: write an AAR of my experiences. &lt;br /&gt;&lt;br /&gt;It can be found &lt;a href="http://forum.paradoxplaza.com/forum/showthread.php?t=478286"&gt;here&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-3464905220108954313?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/3464905220108954313/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2010/06/hoi3-semper-fi-preview-aar.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/3464905220108954313'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/3464905220108954313'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2010/06/hoi3-semper-fi-preview-aar.html' title='HOI3: Semper Fi Preview-AAR'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i47.tinypic.com/30dedds_th.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-7042966677199335741</id><published>2010-05-28T23:39:00.010+02:00</published><updated>2010-08-12T16:12:55.140+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='militairy'/><category scheme='http://www.blogger.com/atom/ns#' term='WWII'/><category scheme='http://www.blogger.com/atom/ns#' term='Interviews'/><category scheme='http://www.blogger.com/atom/ns#' term='Computer Wargames'/><category scheme='http://www.blogger.com/atom/ns#' term='tanks'/><category scheme='http://www.blogger.com/atom/ns#' term='Armchair General'/><title type='text'>Achtung Panzer: Operation Star; an Interview with Graviteam</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZNKkeiOrZCc/TAA6FXv576I/AAAAAAAAAKY/mTEf4OJdjJA/s1600/blog.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 480px; height: 157px;" src="http://1.bp.blogspot.com/_ZNKkeiOrZCc/TAA6FXv576I/AAAAAAAAAKY/mTEf4OJdjJA/s400/blog.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5476441010831224738" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;span style="font-style:italic;"&gt;Graviteam&lt;/span&gt; (the developers of Achtung Panzer) was kind enough to allow me to interview them about the sequal to Achtung Panzer: Kharkov 1943. &lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;I hope many a question, will be answered in &lt;a href="http://www.armchairgeneral.com/achtung-panzer-operation-star-graviteam-interview.htm"&gt;the interview&lt;/a&gt; published on &lt;span style="font-style:italic;"&gt;Armchair General&lt;span style="font-weight:bold;"&gt;&lt;/span&gt;&lt;/span&gt;.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-7042966677199335741?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/7042966677199335741/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2010/05/achtung-panzer-operation-star-interview.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/7042966677199335741'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/7042966677199335741'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2010/05/achtung-panzer-operation-star-interview.html' title='Achtung Panzer: Operation Star; an Interview with Graviteam'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_ZNKkeiOrZCc/TAA6FXv576I/AAAAAAAAAKY/mTEf4OJdjJA/s72-c/blog.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-2585558469155086987</id><published>2010-05-14T10:47:00.009+02:00</published><updated>2010-07-23T12:10:35.060+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='militairy'/><category scheme='http://www.blogger.com/atom/ns#' term='WWII'/><category scheme='http://www.blogger.com/atom/ns#' term='Historical Articles'/><category scheme='http://www.blogger.com/atom/ns#' term='tanks'/><category scheme='http://www.blogger.com/atom/ns#' term='battle'/><title type='text'>The Most Iconic Tank in History</title><content type='html'>&lt;span style="font-family:times new roman;"&gt;Which is the most iconic tanks of history? The mass-produced Sherman or the powerful and frightening Tiger, used time and again in movies art and pictures? Or perhaps neither of these but instead the machine which, debatable, won the war: the T-34? &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:times new roman;"&gt;Where are the other ' monsters of war' on this top-ten list, the Abrams, Mathilda, Stuart 'Honey', the tanks from WWI, the T-60 etc? And what would your list be? Take into account we are not talking about the best but the most iconic tank, a profound difference. 'Iconic' as in, which tank will be remembered from a certain nation and/or timeframe. Which most of the time has nothing to do with the technical quality of a tank.&lt;br /&gt;&lt;br /&gt;After an extensive survey and some long discussion we came to a top-ten. Agreeing on the first three wasn't all that hard. Heated discussion started when the Abrams and Centurion had to be placed and about place 10...well, we never reached an agreement.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style=";font-family:times new roman;font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;The Top-Ten Most Iconic Tanks in History&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:times new roman;"&gt;&lt;span style="font-size:130%;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:130%;"&gt;&lt;b&gt; 1. Mk VI Tiger (GER)&lt;/b&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.worldwar2aces.com/tiger-tank/tiger-tank-images/tiger-tank-14.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 378px; height: 240px;" src="http://www.worldwar2aces.com/tiger-tank/tiger-tank-images/tiger-tank-14.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;b&gt; &lt;span style="font-size:130%;"&gt;2. M4 Sherman (US)&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;b&gt; 3. T-34 (USSR)&lt;/b&gt;&lt;br /&gt;&lt;b&gt; 4. T-55 (USSR)&lt;/b&gt;&lt;br /&gt;&lt;b&gt; 5. Renault FT-17 (FRA)&lt;/b&gt;&lt;br /&gt;&lt;b&gt; 6. The WW1 Mark series (UK)&lt;/b&gt;&lt;br /&gt;&lt;b&gt; 7. M1 Abrams (US)&lt;/b&gt;&lt;br /&gt;&lt;b&gt; 8. Centurion (UK)&lt;/b&gt;&lt;br /&gt;&lt;b&gt; 9. Mk V Panther (GER)&lt;/b&gt;&lt;br /&gt;&lt;b&gt; 10. Mathilda II (UK)&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-2585558469155086987?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/2585558469155086987/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2010/05/most-iconic-tank-in-history.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/2585558469155086987'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/2585558469155086987'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2010/05/most-iconic-tank-in-history.html' title='The Most Iconic Tank in History'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-1365454929139196512</id><published>2010-05-11T12:45:00.006+02:00</published><updated>2010-05-14T12:20:05.322+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='napoleon'/><category scheme='http://www.blogger.com/atom/ns#' term='cavalry'/><category scheme='http://www.blogger.com/atom/ns#' term='Historical Articles'/><category scheme='http://www.blogger.com/atom/ns#' term='Fascinating Facts'/><category scheme='http://www.blogger.com/atom/ns#' term='Art and War'/><title type='text'>Napoleon's Veterans Captured on Camera</title><content type='html'>&lt;span style="font-style: italic;"&gt;Early photographs are always very fascinating. There is, for example, a superb series of color pictures from Tsarist Russia at the turn of the century. One of these depicting a splendidly clothed warlord.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;If we are looking into military history there are many pictures of interest from the period of the 1850's onwards. During the American Civil War &lt;a href="http://nl.wikipedia.org/wiki/Mathew_Brady"&gt;Mathew Brady&lt;/a&gt; was especially productive and from this war date the first pictures of real action. Now, don't expect much of them as it wasn't possible to capture movement on the plate in these early photographs. We see however, the smoke hovering over the battlefield at Antietam and the bombardment of a fort. Much more of an impression make the pictures of the aftermath of the battles and those of the veterans.&lt;br /&gt;&lt;br /&gt;Veterans of earlier wars are photographed as well and there even are some pictures of splendidly uniformed veterans of Napoleon's Grande Armee. A set of pictures depicting fifteen Napoleonic veterans can be found &lt;a href="http://dl.lib.brown.edu/libweb/collections/askb/veterans.php"&gt;here&lt;/a&gt;. These soldiers have probably been photographed in 1858 on the 5th of May. On that date veterans donned their old uniforms and honored their general and emperor at the yearly anniversary of his death in Paris.  So most of these men are in their late 60's or seventies.&lt;br /&gt;They are however not the earliest born persons in photos, that honor goes to &lt;a href="http://www.americanrevolution.org/lastmen.html"&gt;veterans of the American War of Independence&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://dl.lib.brown.edu/libweb/collections/askb/images/Taria.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 380px; height: 500px;" src="http://dl.lib.brown.edu/libweb/collections/askb/images/Taria.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-style: italic;"&gt;Grenadier Sergeant Taria wears a bearskin and the uniform of the &lt;/span&gt;&lt;a style="font-style: italic;" href="http://en.wikipedia.org/wiki/Imperial_Guard_%28Napoleon_I%29"&gt;Grenadiere de la Garde&lt;/a&gt;&lt;span style="font-style: italic;"&gt; of 1809-1815.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://dl.lib.brown.edu/libweb/collections/askb/images/Moret.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 376px; height: 500px;" src="http://dl.lib.brown.edu/libweb/collections/askb/images/Moret.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-style: italic;"&gt;Monsieur Moret wears the uniform of a &lt;/span&gt;&lt;a style="font-style: italic;" href="http://www.napoleon-series.org/military/organization/c_hussars.html"&gt;grand     hussar&lt;/a&gt;&lt;span style="font-style: italic;"&gt; of the 2&lt;/span&gt;&lt;sup style="font-style: italic;"&gt;nd&lt;/sup&gt;&lt;span style="font-style: italic;"&gt; Regiment, 1814/15. Red pants, green jacket and gold embroidery on the tassel.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://dl.lib.brown.edu/libweb/collections/askb/images/Dreuse.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 398px; height: 500px;" src="http://dl.lib.brown.edu/libweb/collections/askb/images/Dreuse.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-style: italic;"&gt;M. Dreuse of the 2&lt;/span&gt;&lt;sup style="font-style: italic;"&gt;nd&lt;/sup&gt;&lt;span style="font-style: italic;"&gt; Light Horse Lancers of the Guard, circa 1813-14 wears a splendidly plumed shako.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Twelve more splendid and interesting photographs of the Anne S.K. Brown collection can be found &lt;a href="http://dl.lib.brown.edu/libweb/collections/askb/veterans.php"&gt;here&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-1365454929139196512?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/1365454929139196512/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2010/05/early-photographs-are-always-very.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/1365454929139196512'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/1365454929139196512'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2010/05/early-photographs-are-always-very.html' title='Napoleon&apos;s Veterans Captured on Camera'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-5539083533126684336</id><published>2010-05-11T10:14:00.007+02:00</published><updated>2010-05-11T11:06:14.884+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Game Reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='Interviews'/><category scheme='http://www.blogger.com/atom/ns#' term='Computer Wargames'/><category scheme='http://www.blogger.com/atom/ns#' term='Armchair General'/><title type='text'>Legio: Chess meets Warhammer          | Interview and Preview</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.armchairgeneral.com/wordpress/wp-content/image/2010/games/legio-overhead-shot-600x.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 462px; height: 203px;" src="http://www.armchairgeneral.com/wordpress/wp-content/image/2010/games/legio-overhead-shot-600x.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Legio is a turn-based game for one or two players that requires careful strategies and cleverness. Described as a cross between chess and Games Workshop’s &lt;/span&gt;&lt;i style="font-style: italic;"&gt;Warhammer&lt;/i&gt;&lt;span style="font-style: italic;"&gt; game it places players in command of a small army of fantasy warriors with their only goal eliminating the opponent’s army. &lt;/span&gt;&lt;p&gt;To learn more about this hybrid wargame, I interviewed Jonas Fjellström of ICE Game Studios. You will find the interview &lt;a href="http://www.armchairgeneral.com/legio-interview-with-jonas-fjellstrom-ice-game-studios.htm"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;/p&gt;Subsequently, I wrote a preview of Legio which can be found on Armchair General as well: &lt;a href="http://www.armchairgeneral.com/preview-of-legio-chess-meets-warhammer.htm"&gt;here&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-5539083533126684336?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/5539083533126684336/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2010/05/legio-chess-meets-warhammer-interview.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/5539083533126684336'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/5539083533126684336'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2010/05/legio-chess-meets-warhammer-interview.html' title='Legio: Chess meets Warhammer          | Interview and Preview'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-4699465841866859846</id><published>2010-05-05T19:24:00.009+02:00</published><updated>2010-07-22T11:07:01.921+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='WWII'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='Computer Wargames'/><category scheme='http://www.blogger.com/atom/ns#' term='Armchair General'/><category scheme='http://www.blogger.com/atom/ns#' term='warfare'/><title type='text'>Wings of Prey Review</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZNKkeiOrZCc/S-Gr0l2e6LI/AAAAAAAAAJc/_qLu4-L4CQA/s1600/FOR+BLOG.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 106px;" src="http://4.bp.blogspot.com/_ZNKkeiOrZCc/S-Gr0l2e6LI/AAAAAAAAAJc/_qLu4-L4CQA/s400/FOR+BLOG.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5467840342606670002" /&gt;&lt;/a&gt;&lt;br /&gt;It has been quiet out here for some time but for a good reason. Several weeks ago I was asked by &lt;a href="http://www.armchairgeneral.com/"&gt;Armchair General&lt;/a&gt; to write game-reviews for them. As you can imagine I didn't decline this great opportunity. Over the weeks I have played games for quite a lot of hours and written about them. &lt;a href="http://www.armchairgeneral.com/wings-of-prey-pc-game-review.htm"&gt;The first one is up, a review of the flight-sim Wings of Prey&lt;/a&gt;, and more will follow soon.&lt;br /&gt;&lt;div&gt;Of course I am also working on some other articles which will appear in the next few days and weeks.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-4699465841866859846?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/4699465841866859846/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2010/05/wings-of-prey-review.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/4699465841866859846'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/4699465841866859846'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2010/05/wings-of-prey-review.html' title='Wings of Prey Review'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_ZNKkeiOrZCc/S-Gr0l2e6LI/AAAAAAAAAJc/_qLu4-L4CQA/s72-c/FOR+BLOG.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-6270947618612499979</id><published>2010-04-14T11:43:00.013+02:00</published><updated>2010-04-14T17:26:34.213+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='militairy'/><category scheme='http://www.blogger.com/atom/ns#' term='ufo'/><category scheme='http://www.blogger.com/atom/ns#' term='Blast from the Past'/><category scheme='http://www.blogger.com/atom/ns#' term='x-com'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='Computer Wargames'/><category scheme='http://www.blogger.com/atom/ns#' term='battle'/><title type='text'>Blast from the Past UFO: Enemy Unknown</title><content type='html'>&lt;div&gt;&lt;div&gt;&lt;i&gt;In 1994 Microprose released UFO: Enemy unknown, the first installment in the X-com strategy series, is a game in which you lead an global defense organization to counter the alien organization; shoot down UFOs, kill the aliens and research new techs in order to destroy their lair on Mars and destroy them once and for all. &lt;/i&gt;&lt;b&gt;UFO: Enemy unknown is a serious Blast from the Past.&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZNKkeiOrZCc/S8WgscqgpsI/AAAAAAAAAGk/g81GTHD7ZP4/s1600/Ufo-terro-Blast.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 356px;" src="http://1.bp.blogspot.com/_ZNKkeiOrZCc/S8WgscqgpsI/AAAAAAAAAGk/g81GTHD7ZP4/s400/Ufo-terro-Blast.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5459946808725776066" /&gt;&lt;/a&gt;Classic games from the 90's are seriously outdated graphic wise, but they made it up in gameplay and the so important replayability. UFO is a prime example of this and does something modern games fail to do; it keeps you glued to your seat for hours. Replayability to the max, they made up in gameplay what they lacked in graphics. UFO: Enemy unknown is awarded the title &lt;i&gt;'#1 PC game of all time'&lt;/i&gt; by IGN three times in a row.&lt;br /&gt;&lt;/div&gt;&lt;div&gt;The X-com series games combine tense tactical squad-based combat with global strategy and base-management, a perfect mix. The turn-based combat is the best part of all though; your team will be flown in to eliminate the survivors of an ufo-crash or worse (better from the gamer's perspective), defend a city against an alien attack. In between your turns, as the aliens move, you hear them but don't see them, you can feel your heart beating because of the tension.&lt;/div&gt;&lt;div&gt;A scream, then some movement and a burst of shots......this game is just so unbelievably good.&lt;/div&gt;&lt;div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZNKkeiOrZCc/S8Wg-Py657I/AAAAAAAAAGs/t0n9cJTyHFk/s1600/ufo2.gif"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_ZNKkeiOrZCc/S8Wg-Py657I/AAAAAAAAAGs/t0n9cJTyHFk/s400/ufo2.gif" border="0" alt="" id="BLOGGER_PHOTO_ID_5459947114509035442" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZNKkeiOrZCc/S8WhO07JetI/AAAAAAAAAG8/hXacpMnrZOA/s1600/ufo4.gif"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://4.bp.blogspot.com/_ZNKkeiOrZCc/S8WhO07JetI/AAAAAAAAAG8/hXacpMnrZOA/s400/ufo4.gif" border="0" alt="" id="BLOGGER_PHOTO_ID_5459947399353563858" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZNKkeiOrZCc/S8WhHMCmuXI/AAAAAAAAAG0/QjLdvJbRQtA/s1600/ufo3.gif"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_ZNKkeiOrZCc/S8WhHMCmuXI/AAAAAAAAAG0/QjLdvJbRQtA/s400/ufo3.gif" border="0" alt="" id="BLOGGER_PHOTO_ID_5459947268119902578" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;After the success of UFO: Enemy Unknown Microprose released Terror from the Deep, the aliens did survival after all and now they where coming from the seabed where you would have to combat them. "Fantastic new graphics" the strategy-guide reads, well perhaps in 1996. However, this game was again as thrilling as UFO. If you haven't played them, check out both of them, they can be found for a few bucks on download-sites like Steam and Gamersgate.&lt;/div&gt;&lt;div&gt;For me UFO is more then just one of the best games ever made, it is the game which introduced me to 'Wargaming' and games in general. I occasionally fire it up and have as much fun I had fifteen years ago. Recently I found the special-edition on e-bay. UFO en TFTD with both strategy-guides. I had had it but lend it to a friend and never saw it returned. I have been searching for it for a long, long time but now, at last, I have found it and will never lend it again to anyone.&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-6270947618612499979?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/6270947618612499979/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2010/04/blast-from-past-ufo-enemy-unknown.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/6270947618612499979'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/6270947618612499979'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2010/04/blast-from-past-ufo-enemy-unknown.html' title='Blast from the Past UFO: Enemy Unknown'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_ZNKkeiOrZCc/S8WgscqgpsI/AAAAAAAAAGk/g81GTHD7ZP4/s72-c/Ufo-terro-Blast.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-5942711448604517305</id><published>2010-04-03T15:09:00.015+02:00</published><updated>2010-04-07T10:31:17.491+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='militairy'/><category scheme='http://www.blogger.com/atom/ns#' term='WWII'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='Computer Wargames'/><category scheme='http://www.blogger.com/atom/ns#' term='battle'/><title type='text'>Best Wargame of Q1 2010</title><content type='html'>&lt;span style="font-style: italic;"&gt;Not Napoleon Total War, not Rise of Prussia or  Battlefield: Bad Company 2 but the unexpected new game Achtung Panzer is what was for me the best new Computer-Wargame of the first quarter of 2010.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span&gt;The other games mentioned and those not mentioned are most certainly impressive games, both Napoleon and Bad Company having impressive graphics and a lot of immersion, Rise of Prussia meticulously detailed and very well researched, but none of them comes close to Achtung Panzer: Kharkov 1943 (AP).&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZNKkeiOrZCc/S7dDJfQUBeI/AAAAAAAAAGU/--YQteNxikk/s1600/1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 536px; height: 128px;" src="http://3.bp.blogspot.com/_ZNKkeiOrZCc/S7dDJfQUBeI/AAAAAAAAAGU/--YQteNxikk/s400/1.jpg" alt="" id="BLOGGER_PHOTO_ID_5455903303870449122" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;AP is a game we have been waiting for quite some time, a game which fills a gap and does so in a splendid way. AP is a very serious realistic 3D-wargame. For those who wanted more after playing games like combat-command there was nothing, Graviteam, developers of Achtung Panzer threw in 3D graphics and set the game during the German Kharkov offensive. Very well researched, countless period military records and maps as well as surveys have been used to recreate the Kharkov area in which your company size command will fight. The Soviet force is composed mainly of infantry backed up by a few platoons of T-34s while the full might of the 6th Panzer Division is brought to bear against them. Playing as the Germans you have panzers, APC-mounted infantry and mechanized artillery (Marders and Stugs) at your disposal.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.graviteam.com/"&gt;Graviteam&lt;/a&gt; (also developer of training complexes for the Ukrainian army) claims the use of a completely destructible environment, although this sounds somewhat more impressive then it really is. Houses, fences and trees will show damaged and destruction and best of all burned out vehicles will stay on the field of battle during the subsequent missions but don't expect bricks, concrete and dirt flying all across the screen. Houses and trees will not catch fire either although this is something Graviteam will implement in AP's sequel or add-on Operation Star which we will be able to play later this year.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZNKkeiOrZCc/S7dCiL6NFiI/AAAAAAAAAF0/tZbo_lfMrU0/s1600/9arit.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 242px;" src="http://3.bp.blogspot.com/_ZNKkeiOrZCc/S7dCiL6NFiI/AAAAAAAAAF0/tZbo_lfMrU0/s400/9arit.jpg" alt="" id="BLOGGER_PHOTO_ID_5455902628662548002" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The learning curve for AP is rather steep but quickly you know how to manage your troops and all that's left to learn, which takes a lot of time and practice, is which strategy to use in an infinite number of tactical situations. During your first few playthroughs you are not really aided by an intuitive interface and the lack of a proper tutorial is annoying as well. There is, however, a good concise Quick-Start-Guide which allows you to get into the action rather quick. Don't expect anything from the manual though, as you won't find answers to your questions there.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZNKkeiOrZCc/S7dCQ0x-oDI/AAAAAAAAAFk/q_1oO4acFNA/s1600/6map.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 456px; height: 315px;" src="http://3.bp.blogspot.com/_ZNKkeiOrZCc/S7dCQ0x-oDI/AAAAAAAAAFk/q_1oO4acFNA/s400/6map.jpg" alt="" id="BLOGGER_PHOTO_ID_5455902330396254258" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Achtung Panzer makes use of two different views, the Operational view which takes place on WWII-period maps, you move your forces across them to engage the enemy.  Everything you need to know about your platoons can be found here as well: Current strength and whereabouts as well as the options to repair reinforce and refit. The same menu also give you access to the losses incurred and the damage done by your units and, this is very cool, the medals earned during operations.&lt;br /&gt;&lt;br /&gt;As your and the AI's units are pushed across the map, almost like playing chess, battles occur where the two clash. Sometimes there are just two units involved but if you play it right you outnumber the enemy. If not you might just have to run and safe your force to fight another day. When you outnumber the enemy 4 to 1 however, you should still be careful lest the enemies sell their skins dearly and your victory turns into a Phyrric victory.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZNKkeiOrZCc/S7dCFr6Un6I/AAAAAAAAAFc/uciOkGf54rU/s1600/3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 200px;" src="http://4.bp.blogspot.com/_ZNKkeiOrZCc/S7dCFr6Un6I/AAAAAAAAAFc/uciOkGf54rU/s400/3.jpg" alt="" id="BLOGGER_PHOTO_ID_5455902139036770210" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Engagements are played in 3D battle-mode one at the time. Starting out by deploying your forces as you see fit: in positions from which to strike quickly or perhaps dug-in around an objective for defense. You have a birds-eye view of the detailed and accurate 3D landscape. Snowy fields, forests and villages.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZNKkeiOrZCc/S7dCtfD9y9I/AAAAAAAAAF8/unWBE4FQ73M/s1600/11air2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 488px; height: 242px;" src="http://4.bp.blogspot.com/_ZNKkeiOrZCc/S7dCtfD9y9I/AAAAAAAAAF8/unWBE4FQ73M/s400/11air2.jpg" alt="" id="BLOGGER_PHOTO_ID_5455902822782323666" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Because of the snow everything is white and gloomy, even when the sun breaks through and the sky clears. In which case you better watch the skies.&lt;br /&gt;&lt;br /&gt;When distant artillery and the occasional barking dog is all you hear apart from the squeaking of the vehicles' tracks, the crack of an anti-tank rifle can make your heart skip a beat. The message "Enemy contact" flashes and the upbeat music hightens the tension and immersion even more; the battle is on.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZNKkeiOrZCc/S7dCX4sZybI/AAAAAAAAAFs/pcaOLha6f6o/s1600/5night.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 268px;" src="http://2.bp.blogspot.com/_ZNKkeiOrZCc/S7dCX4sZybI/AAAAAAAAAFs/pcaOLha6f6o/s400/5night.jpg" alt="" id="BLOGGER_PHOTO_ID_5455902451705694642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The vehicles and units in AP are well detailed, including the unit's markings on tank or halftrack; shovels and rifles can be seen stacked away in the halftracks and spare bits of track on the tanks and Stugs. Considering realism the spare parts actually serve a purpose, if immobilized your crew will jump out of their vehicles (if not in the enemies field of fire) and repair the damage done. If they don't manage to do so during the fight a vehicle is not written off completely as your mecanics might be able to repair the damage in the few hours between battles, of course you might have to be without this particular unit for the next clash with the enemy.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZNKkeiOrZCc/S7dDA3-at4I/AAAAAAAAAGM/iRYSx2FkRgI/s1600/7sheet.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 207px;" src="http://3.bp.blogspot.com/_ZNKkeiOrZCc/S7dDA3-at4I/AAAAAAAAAGM/iRYSx2FkRgI/s400/7sheet.jpg" alt="" id="BLOGGER_PHOTO_ID_5455903155887454082" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Battles are completely different every time and the silence can be transferred in a hellish inferno in second, incoming artillery (and kathuska strikes), rumbling panzers, molotov-cocktail throwing infantry, rattling machine-guns, it is all there. One wrong descision can have fatal consequences for you entire force while setting up in just the right position can assure a costly defeat for the enemy without any loss. This game is for the hardcore and the exact oposite to any arcade-like game.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZNKkeiOrZCc/S7dC6Zw_4iI/AAAAAAAAAGE/HxXw8FZ5qy0/s1600/13t34.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 374px;" src="http://2.bp.blogspot.com/_ZNKkeiOrZCc/S7dC6Zw_4iI/AAAAAAAAAGE/HxXw8FZ5qy0/s400/13t34.jpg" alt="" id="BLOGGER_PHOTO_ID_5455903044698890786" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The AI is not exactly perfect but a lot better then can be expected from such a small team, it is even better if you compare it with games like the Total War series. The AI's decisions on operational and tactical levels is different, but mostly logical although sometimes unexpected this makes for a good re-playability. Even though I would really like to see Kharkov 1943's sequel; Operation Star (tigers!) and the subsequent game set in the summer (and green terrain). There will be much, much more to come and Graviteams engine will turn out classic, although niche, wargames for years. Or so I hope.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZNKkeiOrZCc/S7dEHhupC0I/AAAAAAAAAGc/SBQc03WbFMY/s1600/2tiger.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 240px;" src="http://1.bp.blogspot.com/_ZNKkeiOrZCc/S7dEHhupC0I/AAAAAAAAAGc/SBQc03WbFMY/s400/2tiger.jpg" alt="" id="BLOGGER_PHOTO_ID_5455904369686416194" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Even though there are some problems which need attention in Achtung Panzer: yes, the interface could be user friendly, the AI can use some attention and we could use a bit  more spectacular graphics such as fire and smoke (will be in Operation Star) this game deserves our complete attention. Because of its refreshing and realistic gameplay as well as immersion beyond anything encountered so far I would like to name Achtung Panzer: Kharkov 1943 the best wargame of the first quarter of 1943.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-5942711448604517305?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/5942711448604517305/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2010/04/best-wargame-of-q1-2010.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/5942711448604517305'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/5942711448604517305'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2010/04/best-wargame-of-q1-2010.html' title='Best Wargame of Q1 2010'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_ZNKkeiOrZCc/S7dDJfQUBeI/AAAAAAAAAGU/--YQteNxikk/s72-c/1.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-7594381243917862413</id><published>2010-04-01T17:48:00.009+02:00</published><updated>2010-04-14T14:09:19.423+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Words of War'/><category scheme='http://www.blogger.com/atom/ns#' term='militairy'/><category scheme='http://www.blogger.com/atom/ns#' term='Historical Articles'/><category scheme='http://www.blogger.com/atom/ns#' term='keelhauling'/><category scheme='http://www.blogger.com/atom/ns#' term='Fascinating Facts'/><category scheme='http://www.blogger.com/atom/ns#' term='books'/><category scheme='http://www.blogger.com/atom/ns#' term='history'/><category scheme='http://www.blogger.com/atom/ns#' term='punishment'/><category scheme='http://www.blogger.com/atom/ns#' term='naval history'/><title type='text'>Words of War</title><content type='html'>&lt;span style="font-weight: bold; font-style: italic;"&gt;In this series of columns we will take a look at  words associated with and originated in warfare. Many of these words have found their way into our everyday vocabulary with a different meaning or vice-versa. For the first episode we will look at the grim business of different methods of punishments.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A scene we can easily depict when reading the words is one not put into practice all that often: &lt;span style="font-weight: bold;"&gt;walking the plank&lt;/span&gt;. Pirates sometimes used this harsh punishment but more often &lt;span style="font-weight: bold;"&gt;marooned&lt;/span&gt; those they punished. The word marooning is derived from the term maroon, a word for a fugitive slave.The punishment was meted out by the fellow crew who set the their victim (or victims) on a deserted island, often no more than a sand bar at low tide. He would be usually given some food and water, and a loaded pistol so he could commit suicide if he desired. The outcome of marooning was usually fatal although not so in the case of Alexander Selkirk and famous pirate captain Edward England. In some cases, like that of Alexander Selkirk, who was worried about the unseaworthy condition of his ship, marooning was voluntary, and thus took place under somewhat more favorable circumstances. He later stood model for Daniel Defoe's Robinson Crusoe.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZNKkeiOrZCc/S7TBJXdcDsI/AAAAAAAAAE0/Qkr_2p2h-gc/s1600/zpage131.gif"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 296px; height: 400px;" src="http://4.bp.blogspot.com/_ZNKkeiOrZCc/S7TBJXdcDsI/AAAAAAAAAE0/Qkr_2p2h-gc/s400/zpage131.gif" alt="" id="BLOGGER_PHOTO_ID_5455197415312985794" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;In its glory days the Dutch navy practiced a rather strange method of punishment. &lt;span style="font-weight: bold;"&gt;Keelhauling&lt;/span&gt;, literally meaning "to drag along the keel" was a form of corporal punishment not meant to kill the victim, although when not done right the sailor could drown as a result of being underwater for too long a time.&lt;br /&gt;When a sailor was keelhauled, he would be stripped and tied so that he could not swim. Usually a weight was attached to his legs to pull him away from the ship. The offender was tied to a rope that looped beneath the vessel, thrown overboard on one side of the ship, and dragged under the ship's keel to the other side of the ship.&lt;br /&gt;If the offender was pulled underneath the ship quickly he would suffer severe cuts, bruises and other injuries from the barnacles on the ship's hull. If pulled to slow he would not hit the hull but might drown.&lt;br /&gt;Keelhauling first appeared in 1560, when a Dutch ordinance outlined the practice and the offenses for which it could be used legally permitting its use as a punishment. Other maritime powers including the Britain Royal navy adopted the practice as well. There are also many associations with pirate lore. The Dutch navy did not abolish its practice until 1853.&lt;br /&gt;&lt;br /&gt;Today keelhauling is only performed metaphorically altough the term is still occasional used  by watersport-enthusiasts. It refers to the spinnaker sheets (parts of the sail) getting stuck under the hull. The social networking site, Facebook, has an English (Pirate) translation that uses 'keelhaul' to mean 'remove' or 'cancel'.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZNKkeiOrZCc/S7TDUtiIoVI/AAAAAAAAAFU/_84Qj5YRoYw/s1600/keelhaul_large.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 243px;" src="http://1.bp.blogspot.com/_ZNKkeiOrZCc/S7TDUtiIoVI/AAAAAAAAAFU/_84Qj5YRoYw/s400/keelhaul_large.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5455199809240080722" /&gt;&lt;/a&gt;After the Second World War, between August 14, 1946 and May 9, 1947 the allied armies in Northern Italy carried out Operation Keelhaul. The operation's intentions to repatriate Russian captives to the Soviet Union. The term has been later applied as well to other Allied acts of often forced repatriation of former residents of the USSR after the ending of the war. While the original naval-punishment was not intended to kill the offender many of the captives and refugees  repatriated during Operation Keelhaul lost their lives through summary execution or during their times in the Siberian camps after returning to their country.&lt;br /&gt;&lt;br /&gt;The &lt;span style="font-weight: bold;"&gt;Spanish horse&lt;/span&gt; was a cruel but not widespread torture device. I have seen one in the Netherlands but have also seen a picture of a similar device on a picture from the American Civil War.&lt;br /&gt;Basically, the punished soldier stands over a pointed (but not sharp) beam on his toes. His groin area is exposed to the board and becomes uncomfortable as he shifts from getting tired. This causes his private parts to grate across the board. His hands will be tied to make sure he can't support himself. On occasion wheels were fitted underneath the Spanish horse and it was dragged through town. If that was not cruel enough additional weight could be tied to the offender's feet to make aggaivated his suffering and eventually cut him in two.The Spanish horse was not often used to execute offenders in this way however.&lt;br /&gt;The name Spanish horse comes from the &lt;a href="http://en.wikipedia.org/wiki/Eighty_Years%27_War"&gt;Eighty Years War&lt;/a&gt; period or Dutch war of independence. When a deserter was punished with this somewhat less painfully devices in the American Civil War he was said to be '&lt;span style="font-weight: bold;"&gt;riding the horse&lt;/span&gt;'.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZNKkeiOrZCc/S7TBdgN8sRI/AAAAAAAAAFE/IQakKKAa8Ko/s1600/3_47gpintmarteltuig.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 398px;" src="http://1.bp.blogspot.com/_ZNKkeiOrZCc/S7TBdgN8sRI/AAAAAAAAAFE/IQakKKAa8Ko/s400/3_47gpintmarteltuig.jpg" alt="" id="BLOGGER_PHOTO_ID_5455197761261318418" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;In case of a mutiny Roman generals punished the unit which had performed this unforgivable act by executing every tenth legionair. From the latin verb decimare, to kill every tenth men, our word to &lt;span style="font-weight: bold;"&gt;decimate&lt;/span&gt; was derived. Which in the nineteenth century aquired its more general meaning of 'to destroy a large number of the enemy'.&lt;br /&gt;&lt;br /&gt;Sometimes we link a punishment to a certain period in history. The humiliation of &lt;span style="font-weight: bold;"&gt;tar and feathers&lt;/span&gt; is something we know from the American Wild West but in fact this punishment goes back far in history. During the third crusade, in 1189 King Richard the Lionhearted issued a decree in an attempt to twart the increasing large number of thefts taking place during the long journey to Jeruzalem. "Any robber traveling with Crusaders shall be shorn like a hired fighter, and boiling tar shall be poured over his head, and feathers from a pillow shall be shaken out over his head." After Richard I's decree this form of punishment became widespread although you of course wonder how they acquired the tar needed.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZNKkeiOrZCc/S7TByyOXKRI/AAAAAAAAAFM/TbBEkz9A8Ag/s1600/tar_25.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 279px; height: 400px;" src="http://1.bp.blogspot.com/_ZNKkeiOrZCc/S7TByyOXKRI/AAAAAAAAAFM/TbBEkz9A8Ag/s400/tar_25.jpg" alt="" id="BLOGGER_PHOTO_ID_5455198126872144146" border="0" /&gt;&lt;/a&gt;During the American Revolution it again became a widespread practice as Colonists used it against the Loyalists. These days we only use it in a figurative manner when we it is used to refer to a severe and disgracefully punishment.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-7594381243917862413?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/7594381243917862413/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2010/04/words-of-war.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/7594381243917862413'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/7594381243917862413'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2010/04/words-of-war.html' title='Words of War'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_ZNKkeiOrZCc/S7TBJXdcDsI/AAAAAAAAAE0/Qkr_2p2h-gc/s72-c/zpage131.gif' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-2633037963880732009</id><published>2010-03-26T17:08:00.011+01:00</published><updated>2010-08-13T15:50:15.097+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='napoleon'/><category scheme='http://www.blogger.com/atom/ns#' term='library'/><category scheme='http://www.blogger.com/atom/ns#' term='Computer Wargames'/><category scheme='http://www.blogger.com/atom/ns#' term='warfare'/><category scheme='http://www.blogger.com/atom/ns#' term='Nafziger'/><title type='text'>The Nafziger-treasury of Orders Of Battle</title><content type='html'>Invariably, when writing books on military history, creating boardgames or detailed computer games (not like the Total War-series), you are going to stumble upon one big defect. The lack of detailed OOBs &lt;span style="font-style: italic;"&gt;(Order Of Battles)&lt;/span&gt;. Next to the official records the most important resource there is. A select group of people specialize in collecting these OOBs probably most prominent of them George F. Nafziger who collected a stunning &lt;a href="http://www.cgsc.edu/carl/nafziger/"&gt;&lt;span style="font-weight: bold;"&gt;8000 files&lt;/span&gt;&lt;/a&gt; over time. If you have any books on organizational history in your library there is a good chance he has 'written' it.&lt;br /&gt;Nafzinger served in Vietnam aboard the USS Hull. He retired from the US Navy in 1995 as a  Captain and is now in his early 60s. In the past year he &lt;a href="http://www.amazon.com/s?index=books&amp;amp;rank=-relevance%2C%2Bavailability%2C-daterank&amp;amp;field-author-exact=Nafziger%2C%20George%20F"&gt;has written countless books&lt;/a&gt; and is a valued editor of numerous books and articles on the subject of military history. He is also the former director of the Napoleonic Society of America and the Napoleonic Alliance. Both of which we will discuss in more detail in a subsequent post about the  neverending Napoleon Podcast.&lt;br /&gt;&lt;br /&gt;A few weeks ago messages appeared on the internet. Nafzinger had put his entire collection online for everyone to look through and download whichever files they could use. Naturally I had a look and downloaded parts of this massive pdf-library of 596 mb. I was dumbstruck by what I encountered and happy as a child finding a treasure, which was actually just what happened.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZNKkeiOrZCc/S6zcUWqEHVI/AAAAAAAAAEs/mIA3dpLnfHE/s1600/Nafz+example.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 453px; height: 398px;" src="http://4.bp.blogspot.com/_ZNKkeiOrZCc/S6zcUWqEHVI/AAAAAAAAAEs/mIA3dpLnfHE/s400/Nafz+example.jpg" alt="" id="BLOGGER_PHOTO_ID_5452975491076332882" border="0" /&gt;&lt;/a&gt;According to &lt;a href="http://www.alternatewars.com/CARL/Nafgizer_CARL.htm"&gt;George Nafzinger's statement&lt;/a&gt; he had donated his valuable  to the U.S. Army's Combined Arms Research Library and it is now "free to the world" The reasons why he had to make this decision are a bit sad though:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;"Technology was killing me. The collection was in WordStar, a DOS-based program, and Windows XP and Vista would not allow me to print the documents, so I found myself having to maintain a Windows 98 machine (and a spare, just in case). Sooner or later, I would no longer be able to get to the data."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;As he is in his early 60s he was afraid&lt;span style="font-style: italic;"&gt; "my wife and kids know nothing about the collection, could care less about it, would see a Windows 98 machine and think "junk" and place the computer, its hard drive and all the collection on the curb for the garbage collector, that my death would result in the disappearance of something that meant a lot to me as a hobby and a labor of love."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;He ends his statement thus: &lt;span style="font-style: italic;"&gt;"maybe I will achieve a modicum of immortality, leaving a legacy that will haunt you all long after I've shed this mortal shell.&lt;/span&gt;  &lt;span style="font-style: italic;"&gt;Enjoy, make use of it, and consider it my gift to the wargaming community."&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;Well, most certainly we will. Captain, thank you for all your hard work and thank you for sharing your collection with us.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;You can find the Nafzinger-files &lt;/span&gt;&lt;a style="font-style: italic;" href="http://www.cgsc.edu/carl/nafziger/"&gt;here&lt;/a&gt;&lt;span style="font-style: italic;"&gt;.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-2633037963880732009?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/2633037963880732009/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2010/03/nafziger-treasury-of-order-of-battles.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/2633037963880732009'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/2633037963880732009'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2010/03/nafziger-treasury-of-order-of-battles.html' title='The Nafziger-treasury of Orders Of Battle'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_ZNKkeiOrZCc/S6zcUWqEHVI/AAAAAAAAAEs/mIA3dpLnfHE/s72-c/Nafz+example.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-1301354252666744750</id><published>2010-03-24T10:21:00.018+01:00</published><updated>2010-03-24T13:20:19.399+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='militairy'/><category scheme='http://www.blogger.com/atom/ns#' term='cavalry'/><category scheme='http://www.blogger.com/atom/ns#' term='mount'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='taleworlds'/><category scheme='http://www.blogger.com/atom/ns#' term='paradox'/><category scheme='http://www.blogger.com/atom/ns#' term='battle'/><title type='text'>Mount &amp; Blade Warband, first impressions</title><content type='html'>Since yesterday the singleplayer Beta for Warband is out for whoever pre-orders the game &lt;span style="font-style: italic;"&gt;(multiplayer beta is available for download as well for those who have the original game)&lt;/span&gt;. I have been playing Warband for a several hours in the past week now and would like to write up my first impressions of this, nearly finished, game.&lt;br /&gt;&lt;img src="file:///C:/Documents%20and%20Settings/Mark/Bureaublad/MB-beta/MB-beta/mb_warband_single%202010-03-23%2000-29-59-26.jpg" alt="" /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZNKkeiOrZCc/S6nwZyukRFI/AAAAAAAAADM/tjdAk88Devc/s1600/mb_warband_single+2010-03-23+00-29-59-26.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 544px; height: 305px;" src="http://3.bp.blogspot.com/_ZNKkeiOrZCc/S6nwZyukRFI/AAAAAAAAADM/tjdAk88Devc/s400/mb_warband_single+2010-03-23+00-29-59-26.jpg" alt="" id="BLOGGER_PHOTO_ID_5452153149813179474" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Let me first introduce you to Mount &amp;amp; Blade which can be best compared with &lt;span style="font-style: italic;"&gt;Bethesda's&lt;/span&gt; Oblivion; a medieval inspired fantasy RPG. That's the end of the comparisons however because Mount &amp;amp; Blade is much more combat-oriented with the big plus being the inclusion of mounted combat. You can swing a sword from horseback to chop down archers, use a lance to break through the enemies ranks or remain at a distance and rain down arrows upon the enemy. You don't do this alone however, as you can recruit your own little force of soldiers and NPCs, starting at about thirty men but soon rising to a hundred or even more you will find yourself commanding an army as well as fighting the enemy at the same time. Your troops can be trained and evolve into tough, well equipped fighters and your army will be renowned throughout the realms of Calradia. A little 'sauce' of quests, warring kingdoms and bandits complete the game for a very nice gaming experience.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;TaleWorlds&lt;/span&gt;, a small developing team (man and wife) from Turkey, started to develop Mount &amp;amp; Blade some four years ago and the game soon turned out to be a success. Mount &amp;amp; Blade is not so much a second installment as a stand-alone add-on. It offers various new things fans have been waiting for a long time: Multiplayer battles, better graphics, better battle-AI and best of all: the ability to marry to a damsel or lady (or a lord if you are playing a female character).&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZNKkeiOrZCc/S6nxJ1OaTaI/AAAAAAAAADc/41_umFNsXpI/s1600/mb_warband_single+2010-03-23+00-33-22-08.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 517px; height: 290px;" src="http://1.bp.blogspot.com/_ZNKkeiOrZCc/S6nxJ1OaTaI/AAAAAAAAADc/41_umFNsXpI/s400/mb_warband_single+2010-03-23+00-33-22-08.jpg" alt="" id="BLOGGER_PHOTO_ID_5452153975117335970" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Not being such a fan of multiplayer games (too fast for my kind, I can't think which tactical move to make next) I had looked forward to the singleplayer version Warband and so I set out last Friday on a new adventure in Calradia. Right from the start it is clear the map is bigger then the original. Most of the names of  the cities are the same as are the factions, there are new villages however and they are all farther apart making for much larger, but alas somewhat bland, empty kingdoms (I very much preferred the map of the Broken Lands mod for M&amp;amp;B). After a little while you want to read a book or something to pass the time while travelling from one city to the other.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZNKkeiOrZCc/S6nxW7Anq9I/AAAAAAAAADk/mHTnSTCjHvw/s1600/mb_warband_single+2010-03-23+00-10-36-63.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 513px; height: 288px;" src="http://2.bp.blogspot.com/_ZNKkeiOrZCc/S6nxW7Anq9I/AAAAAAAAADk/mHTnSTCjHvw/s400/mb_warband_single+2010-03-23+00-10-36-63.jpg" alt="" id="BLOGGER_PHOTO_ID_5452154200008403922" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Quite soon I set out to perform some minor quests; train some villagers to defend themselves, escort a caravan and pay the ransom for a merchant's daughter (quest didn't work, remember this is still a Beta!). All is well, there are many more quests in Warband. Entering villages and towns is a real joy now, the look perfectly splendid and lively. Instead of quickly jumping to the tavern or the arms-salesman I like to walk through the gate and navigate the streets until I have found the merchant I need, almost sightseeing. The villages are much more a part of their factions now as well. Nord villages have a real Viking feel to them for example. Then there are the skies. Normally I wouldn't write a word about them but in Warband they need some attention because the look so good, so realistic, and in doing so add to the game's atmosphere and immersion.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZNKkeiOrZCc/S6n16NLOAyI/AAAAAAAAAEc/6kOj0LNzfss/s1600/mb_warband_single+2010-03-23+00-23-13-18.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 505px; height: 263px;" src="http://2.bp.blogspot.com/_ZNKkeiOrZCc/S6n16NLOAyI/AAAAAAAAAEc/6kOj0LNzfss/s400/mb_warband_single+2010-03-23+00-23-13-18.jpg" alt="" id="BLOGGER_PHOTO_ID_5452159204226630434" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZNKkeiOrZCc/S6n1vc6I_QI/AAAAAAAAAEU/4jsObaM_pDE/s1600/mb_warband_single+2010-03-23+00-24-00-04.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 481px; height: 232px;" src="http://1.bp.blogspot.com/_ZNKkeiOrZCc/S6n1vc6I_QI/AAAAAAAAAEU/4jsObaM_pDE/s400/mb_warband_single+2010-03-23+00-24-00-04.jpg" alt="" id="BLOGGER_PHOTO_ID_5452159019471404290" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;In fact, the graphics in general are a lot better. I just love the clothing of the steppe-people and during a battle you sometimes wonder about the equipment and armor of the soldier you are fighting as it all looks so splendidly. It has happened more then once I pick a helmet or piece of armor with a lower armour-value just because it looks better. The once I like best are those which depict your own heraldry (you will pick one at the start of the game). Even more then in M&amp;amp;B your soldiers will carry shields depicting your heraldry which makes for a very nice scene, you almost feel proud of the buggers, when they are attempting a shield-wall.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZNKkeiOrZCc/S6n0vwAfynI/AAAAAAAAAD0/qShaA07Qi74/s1600/mb_warband_single+2010-03-23+00-16-17-24.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 519px; height: 232px;" src="http://2.bp.blogspot.com/_ZNKkeiOrZCc/S6n0vwAfynI/AAAAAAAAAD0/qShaA07Qi74/s400/mb_warband_single+2010-03-23+00-16-17-24.jpg" alt="" id="BLOGGER_PHOTO_ID_5452157925086710386" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Then to the actual combat. I found the enemy in Warband behave better then in M&amp;amp;B, wasn't able to crack a superior force early on this time around so that might account for a certain AI improvement. Your own army performs exactly as you ask them to do, in Warband there are even more options such as 'Stand Ground' and 'Withdrawl' but in order to incorporate them a new two-tier system had to be made. I am not very happy with this as I now have to give twice as many commands to set up my forces before a battle and being used to the ones in the original M&amp;amp;B make a lot of mistakes sending soldiers to their death by accident. You will get used to it however and seeing them make a nice line, archers ten steps to the rear, cavalry behind you on the right, gives a lot of satisfaction. Pepper the enemy with arrows, blunt his first attack and then charge them from the flank with fuming horses and leveled lances.&lt;br /&gt;This brings us to the second part of combat swinging the sword yourself. After having made your tactical dispositions and shouting out orders to your men you want to get into the fray yourself as quickly as possible. My preferred modus of operandi has always been to use the lance during the first and second run and then switch to the sword (preferring edged weapons over blunt and thus killed enemies over prisoners). Straight away I ran into an annoying bug, or new future, who's to say. In M&amp;amp;B your lance levels out when galloping and you have to aim it to strike a damaging 'couched lance-hit'. This does not happen in Warband however, I couldn't get my lance to level for a long period. By pressing 'x' it would level for about ten seconds but pressing 'x' all the time is rather annoying, the key being so close to the 'AWSD' you need to control your mount. Let's hope this is actually a bug and something soon solved.&lt;br /&gt;Swinging a sword is different in Warband as well. Your swing is longer and far more realistic and elegant. I had some problems with thrusts however but that's something negligible once I have found my favorite, the curved sabre.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZNKkeiOrZCc/S6n0ZbmZxcI/AAAAAAAAADs/gISNO0bN8l0/s1600/mb_warband_single+2010-03-24+12-07-45-46.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 495px; height: 278px;" src="http://2.bp.blogspot.com/_ZNKkeiOrZCc/S6n0ZbmZxcI/AAAAAAAAADs/gISNO0bN8l0/s400/mb_warband_single+2010-03-24+12-07-45-46.jpg" alt="" id="BLOGGER_PHOTO_ID_5452157541651432898" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;To conclude, a little recap. There are some bugs which need (and probably will be) solved before the end of the Beta-period. The map, however will remain some sort of a problem for me and perhaps for others as well. A mod will solve this issue however and it is something I can live with for now. The graphics are stunning and in big battles they don't seem to hamper the performance, quite the contrary as it looks like the performance in Warband is better then it was in the original Mount &amp;amp; Blade. Battles have become even more fun and I am sure everyone will enjoy them, throw the multiplayer options (siege, deathmatch, skirmish, capture the flag and conquest) into the mix and Warband is a very enjoyable game.&lt;br /&gt;&lt;br /&gt;If this would have been a review the score would have been like this:&lt;br /&gt;&lt;br /&gt;Gameplay &lt;span style="font-weight: bold;"&gt;8&lt;/span&gt;&lt;br /&gt;Graphics &lt;span style="font-weight: bold;"&gt;8,5&lt;/span&gt;&lt;br /&gt;Sounds&lt;span style="font-weight: bold;"&gt; 7&lt;/span&gt;&lt;br /&gt;Replayabiltiy &lt;span style="font-weight: bold;"&gt;9&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Overall Score 8&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZNKkeiOrZCc/S6n2X_mUx0I/AAAAAAAAAEk/H-_HMiJHlKg/s1600/Naamloos-1kopie.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 532px; height: 258px;" src="http://3.bp.blogspot.com/_ZNKkeiOrZCc/S6n2X_mUx0I/AAAAAAAAAEk/H-_HMiJHlKg/s400/Naamloos-1kopie.jpg" alt="" id="BLOGGER_PHOTO_ID_5452159715978299202" border="0" /&gt;&lt;/a&gt;&lt;style type="text/css"&gt;avg_ls_inline_popup {  position:absolute;  z-index:9999;  padding: 0px 0px;  margin-left: 0px;  margin-top: 0px;  width: 240px;  overflow: hidden;  word-wrap: break-word;  color: black;  font-size: 10px;  text-align: left;  line-height: 13px;}&lt;/style&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-1301354252666744750?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/1301354252666744750/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2010/03/mount-blade-warband-first-impressions.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/1301354252666744750'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/1301354252666744750'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2010/03/mount-blade-warband-first-impressions.html' title='Mount &amp; Blade Warband, first impressions'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_ZNKkeiOrZCc/S6nwZyukRFI/AAAAAAAAADM/tjdAk88Devc/s72-c/mb_warband_single+2010-03-23+00-29-59-26.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-2709805098598662710</id><published>2010-03-22T21:10:00.017+01:00</published><updated>2010-03-29T11:59:10.633+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='napoleon'/><category scheme='http://www.blogger.com/atom/ns#' term='cavalry'/><category scheme='http://www.blogger.com/atom/ns#' term='joachim murat'/><category scheme='http://www.blogger.com/atom/ns#' term='Historical Articles'/><category scheme='http://www.blogger.com/atom/ns#' term='Fascinating Facts'/><category scheme='http://www.blogger.com/atom/ns#' term='Bonaparte'/><category scheme='http://www.blogger.com/atom/ns#' term='pacifist'/><category scheme='http://www.blogger.com/atom/ns#' term='Book Reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='battle'/><title type='text'>The 'Dandy King's' weakness, a book review</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Joachim(-Napoléon) Murat&lt;/span&gt; &lt;span style="font-style: italic;"&gt;(1767-1815)&lt;/span&gt; linked his career with that of the famous Napoleon when on the &lt;a style="font-style: italic;" href="http://en.wikipedia.org/wiki/13_Vend%C3%A9miaire"&gt;13th Vendémiaire&lt;/a&gt;  he returned to the general with the canon Napoleon fired into the crowd for his 'whiff of grapeshot'. From that moment onwards he was the (soon to be) Emperor's trusted cavalry commander. He led the mounted troops valiantly in countless hardfought battle. From the front, always splendidly uniformed and mounted. A faithful lieutenant through sixteen years of campaigning. Quite the character for a nice biography: &lt;a href="http://www.amazon.co.uk/Marshal-Murat-Naples-H-Atteridge/dp/1843421941"&gt;&lt;span style="font-style: italic;"&gt;Marshall Murat, King of Naples. By A.H. Atteridge.&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZNKkeiOrZCc/S6fQWX25gFI/AAAAAAAAAC0/bq5n7aRhQxA/s1600-h/Murat-jena.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 322px; height: 240px;" src="http://4.bp.blogspot.com/_ZNKkeiOrZCc/S6fQWX25gFI/AAAAAAAAAC0/bq5n7aRhQxA/s320/Murat-jena.jpg" alt="" id="BLOGGER_PHOTO_ID_5451554956735250514" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I have always liked this flamboyant Marshall of France who was rewarded for his loyalty by the Duchy of Berg and later his beloved Kingdom of Naples, Atteridge's book adds to the understanding of character and actions. In his later years, particularly after the failure of the 1812 march to Moscow, he put his own, or actually his kingdom's interests before that of Napoleon and his loyalty suffered for it. Reading about it all you can understand his sometimes stupid and treacherous decisions and feel for him, Napoleon wasn't an easy Emperor and brother-in-law to deal with.&lt;br /&gt;With the same passion he ruled his kingdom Joachim Murat lived, there was his aforementioned flamboyance and his dashing style of leadership. But he was also a gentle and kind man, weeping while reading the letters from his wife, Caroline Bonaparte while on campaign. Something Napoleon moked him for.&lt;br /&gt;&lt;br /&gt;After the 1812 campaign all went south, his relation with the Emperor, the rule of his kingdom and the future of the crown of Naples. It was thus after another adventure he was caught leading an abortive and futile 'revolution' on the coast of Southern-Italy. After a quick trial he was sentenced to be shot by firring squad and had but one request: &lt;span style="font-style: italic;"&gt;"Soldiers, do your duty. Fire at the heart but spare the face."&lt;/span&gt; So he died on October 13th 1815, a bullet nevertheless having shattered his cheek.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZNKkeiOrZCc/S6fSpdfoECI/AAAAAAAAAC8/P9gXAXgM-fI/s1600-h/519px-Murat2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 278px; height: 320px;" src="http://3.bp.blogspot.com/_ZNKkeiOrZCc/S6fSpdfoECI/AAAAAAAAAC8/P9gXAXgM-fI/s320/519px-Murat2.jpg" alt="" id="BLOGGER_PHOTO_ID_5451557483689021474" border="0" /&gt;&lt;/a&gt;There is another fascinating quirk of Joachim Murat I would like to share with you though. This, in the very last pages of the book, made Murat's character shine even more.&lt;br /&gt;During battle he never took his sword from its scabbard (bit of a discrepancy with the first picture there) because, as he himself explained:&lt;span style="font-style: italic;"&gt; "What gives me the most heartfelt satisfaction when I think of my military career&lt;/span&gt;&lt;span style="font-style: italic;"&gt; is, that I have never seen a man fall killed by my hand. [.....] If a man had ever fallen dead before me by my act, the picture of it would always be before me, and would pursue me to the grave."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A second story perhaps even better illustrates the kindhearted man he was, even though he led many a deadly charge and on these occasions did not spare his troops nor the enemy. After a mutiny, the three leaders had been condemned to dead. Murat however, was so impressed by their regret for their misconduct he carried out a sham execution at sunrise. He arranged that the condemned men should fall before a volley of blanks cartridge, and had them covered up by dirt for a while. During the night the three men were removed to a place where they were given disguise and subsequently shipped away from the port.&lt;br /&gt;&lt;br /&gt;King&lt;span&gt;-Napoléon&lt;/span&gt; Joachim Murat, he knew how to live and &lt;span style="font-style: italic;"&gt;"he knew how to die."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;- &lt;/span&gt;&lt;a href="http://www.amazon.co.uk/Marshal-Murat-Naples-H-Atteridge/dp/1843421941"&gt;&lt;span style="font-style: italic;"&gt;Marshall Murat, King of Naples. By A.H. Atteridge&lt;/span&gt;&lt;/a&gt; a good but not great book, nice read about the amazing Murat though: &lt;span style="font-weight: bold;"&gt;3/5&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.amazon.co.uk/Marshal-Murat-Naples-H-Atteridge/dp/1843421941"&gt;&lt;span&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-2709805098598662710?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/2709805098598662710/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2010/03/dandy-kings-weakness.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/2709805098598662710'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/2709805098598662710'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2010/03/dandy-kings-weakness.html' title='The &apos;Dandy King&apos;s&apos; weakness, a book review'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_ZNKkeiOrZCc/S6fQWX25gFI/AAAAAAAAAC0/bq5n7aRhQxA/s72-c/Murat-jena.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1750018523687811300.post-6733428883821502826</id><published>2010-03-22T16:00:00.013+01:00</published><updated>2010-05-11T13:12:28.212+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='militairy'/><category scheme='http://www.blogger.com/atom/ns#' term='reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='books'/><category scheme='http://www.blogger.com/atom/ns#' term='paradox'/><category scheme='http://www.blogger.com/atom/ns#' term='history'/><category scheme='http://www.blogger.com/atom/ns#' term='Computer Wargames'/><category scheme='http://www.blogger.com/atom/ns#' term='warfare'/><title type='text'>Welcome</title><content type='html'>The title of this blog is most obviously a reference to bot Sun Tzu's famous book on strategy; The Art of War and the wargamers website Armchair General. You gathered rightly, this blog will be mostly about military history and warfare through the ages and everything related to it.&lt;br /&gt;&lt;br /&gt;For a few years I have been writing: reviewing history-books and &lt;a href="http://rapidshare.com/files/262785440/The_Barbarossa_AAR.rar"&gt;wargames&lt;/a&gt; as well as&lt;br /&gt;other articles related to warfare and military-history. Most of these reviews and articles were published only on the Paradox forums and now lost below a huge pile of other posts and threads.&lt;br /&gt;As these articles might be of interest to others and I have plans to expand my writing in a more general direction I have chosen to start this blog. Several projects are planned for the near and far futures, amongst which "This week in the American Civil War".&lt;br /&gt;&lt;br /&gt;Now, I am not a propagandist of war (quite the contrary) nor am I a supporter of the military as a whole and would prefer a world without war. But miltary conflicts in all its different forms make for a damned fine read, interesting and exciting settings for movies as well as games. And even though you most of the times already know who is going to win and how it will end you just read on and on, wanting to know more.&lt;br /&gt;Thus I absolutely love the moments I can sit back in my comfy armchair and enjoy a good read in front of the hearth, take pleasure in an exciting and immersive game on the computer or even better, enjoy a good old boardgame with some friends.&lt;br /&gt;&lt;br /&gt;Take a seat in your comfortable armchair and join me as we discuss books, boardgames, podcasts, battlefield-tours, art and games.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1750018523687811300-6733428883821502826?l=armchairwarfare.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://armchairwarfare.blogspot.com/feeds/6733428883821502826/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://armchairwarfare.blogspot.com/2010/03/foreword.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/6733428883821502826'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1750018523687811300/posts/default/6733428883821502826'/><link rel='alternate' type='text/html' href='http://armchairwarfare.blogspot.com/2010/03/foreword.html' title='Welcome'/><author><name>Singleton Mosby</name><uri>http://www.blogger.com/profile/10094277404308673284</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
